I've never played with or against a mortal chaos force yet but am modeling the units to complete the following list:
Lord of Khorne on Juggernaut
Sword of Might
Gaze of the Gods
Enchanted Shield
***Goes with the Chosen Knights of Khorne
Aspiring Champion of Khorne
Extra hand weapon
***Goes with the Chaos Warriors of Khorne
Wargor Battle Standard Bearer
Heavy Armor
Vitriolic Totem
***Goes in the Herd
CORE:
(20) Maurauders w/ Flails and Command
(20) Maurauders w/ Light Armor, Shields, and Command
(20) Beast Herd 12/8 w/ Command
(11) Warriors of Khorne w/ shield
(11) Khorngors w/ champ
(6) Knights of Khorne
(4) Chosen Knights of Khorne
(1) Chariot of Chaos
(5) Warhounds
(5) Warhounds
(5) Warhounds
(5) Warhounds
Points: 2250
Models:117
Dispel Dice: 8
Deploys: 12
Since I've never played a Chaos Army or Frenzied units this will be new for me. I'm wondering if I'm anywhere near the area of a challenging list to play against. I have absolutlely zero experience to rate this list so I was hoping others might offer advice and/or changes that would help me out.
It looks good, you managed to get alot of models in the army. But the two units of 11 are a little small to my taste.
I think a Barded Steed of Chaos would be better then the Juggernaut.
Can I ask why you took the Mark of Khorne?
I chose Khorne because I like the way the models look painted red mostly.
I went with eleven models for a frontage of 6 in the warriors with an exalted champion in there too. And they are so darn expensive to field I wanted the unit small.
The main thing I was going for was lots of models on the table to appear somewhat "hordish", although I didn't want to ignore the knights or other tougher stuff. This is the balance that I'm toying with right now. It is subject to change.
As far as the Juggernaut, I have the model and wanted to use it for theme, even though its not exactly optimum. It sure does look cool. But I still want advice on how to best change the list for effect. This list is just what I threw together because I bought the models without really making a list first and this is what I've got.
I don't see a huge problem with the Juggernaut, but my advice would be to change the two knight units so that they are each in a unit of five. Otherwise, without 5 normal models around it, the juggernaut would be very vulnerable to missile fire. I'd say get the points off the hounds for that, if you can.