Title: List 6. Border Patrol.
9ine - June 10, 2007 07:27 PM (GMT)
I make lots of lists...I know. But who dosen't? This one is designed to basically incorporate what I own and whatever models I have my eye on. I will be playing Bretonnians.
Aspiring Champion of Chaos @ 84pts
Two Hand Weapons; Chaos Armour; Mark of Chaos Undivided
10 Chaos Warriors @ 156pts
Hand Weapons; Shields; Heavy Armour; Musician; Mark of Chaos Undivided.
14 Marauders of Chaos @ 122pts
Great Weapons; Hand Weapons; Light Armour; Standard Bearer.
3 Minotaurs @ 138pts
Great Weapons; Hand Weapons; Mark of Chaos Undivided.
500pts
So...C&C? My only real worry is being flanked...since I don't really have any cheap units to throw away. And I know as soon as one Chaos Warriors gets killed I lose that rank bonus, and that I'm one off a rank bonus with the Marauders.
So. Attack.
LordKjarl - June 11, 2007 03:48 PM (GMT)
| QUOTE |
10 Chaos Warriors @ 156pts Hand Weapons; Shields; Heavy Armour; Musician; Mark of Chaos Undivided. |
i wouldn't use chaos warriors in a 500pt list. They're expencive and they'll get killed if they get charged and believe me that will happen.
| QUOTE |
14 Marauders of Chaos @ 122pts Great Weapons; Hand Weapons; Light Armour; Standard Bearer. |
Is this where you're aspering champion joins?
I don't know if the light armour will help.
| QUOTE |
3 Minotaurs @ 138pts Great Weapons; Hand Weapons; Mark of Chaos Undivided. |
This would indeed be a nasty surprise for your bretonnian friend, but try not to get charged by his knights.
I would do this with the extra points of the Warrior (156):
+
10 marauders of chaos (for flanking)
Great Weapons and Standard bearer
80pts
+
6 hounds
36pts
+
6 hounds
36pts
Tyrion - June 13, 2007 01:22 PM (GMT)
Well the list isnt bad. But I reckon that a speedy approach is best suited for chaos. Warriors are too expensive for what they do. At least marauders are cheap. You could use some fast cavalry or hounds or something along those lines :).
@ztech - June 13, 2007 01:26 PM (GMT)
Indeed, a speedy approach is best, but take only stuff with M8 or more if you want to get the charge: the movement of Bretonnian knights is unaffected by barding, which makes them faster than Chaos Knights. Marauder horsemen and Warhounds are a good choice. Also take flyers into consideration.
Tyrion - June 13, 2007 01:51 PM (GMT)
Hounds are great to bait knight units, which should give you the jumps on the knights if you succeed :).
9ine - June 13, 2007 03:07 PM (GMT)
Well the everchanging mind of friend is now on "Orcs and Blorcs" as we call it. But this should be his definate force considering he's already got quite a few Orcs.
Tyrion - June 14, 2007 01:57 PM (GMT)
So you are up against greenskins? Watch out for those big units and fanatics can be lethal to anything nearby. They sure love to carve their way through warrior units. Use hounds to draw them out early on. You will be outnumbered, thats for sure so watch out for that.
I also use a doom diver in my O&G border patrol list and that is like one flying fanatic coming your way each turn so..
@ztech - June 14, 2007 03:10 PM (GMT)
If he's going with lots of Orcs, equip your warriors with halberds. If he uses Goblins too, an unit with two hand weapons will be devastating. Or you could give halberds to your warriors and give them the mark of Khorne, for 10 S5 attacks...
Take Hounds, as Tyrion said. They're good to make the fanatics come out, and they can also counter the almost inevitable flank charges from the Wolf Riders.
Also be aware that O&G are highly unpredictable... Be ready for anything.