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Title: Waaagh Grifta!
Description: Greenskins vs Ogres


bigbeewolf - June 1, 2007 06:02 PM (GMT)
Finally back on after a hectic week at work, with a belated battle report from 10 days ago...

A game I'd been looking forward to for a while, as I 'd only used my shooty list against Ogres on a couple of occasions (one loss and a draw if memory serves...) and was up against a friend who always gives a good game. To top it off I owed him payback for the kicking he gave my Chaos, but that's nothing new, seeing as everyone wipes the floor with them.

For my list see my post on Bigged's Kickin Boots in the orc and goblin section. He had the following:

Tyrant
3 Butchers (Can't remember any of the characters magic items...)

2 units of 4 Iron Guts w/ 2 handed weapons
3 units of 5 Bulls with Additional hand weapons
3 Yetis
10 Gnoblar Trappers

All in all a good sized Ogre army, and with my army being fairly compact for greenskins, he was feeling fairly confident from the beginning. The roll for which table to use favoured me, being as there was 2 hills on one side of the board and 1 on the other, with the only other terrain being a large wood on the right hand side and a smaller one on the left. He won the roll for side choice and picked the 2 hills, I wasn't particualry bothered as I just wanted to use one anyway. He deployed his ogres in a line (from my perspective, left to right, Bulls, Bulls with Butcher, Iron Guts with Tyrant and butcher, Bulls, Ironguts with butcher, Yhettes (behind the large wood), Trappers in the large wood. My hill was towards the left hand corner, so I had the warmachines on there, with the larger orc unit in 2 ranks of 10 and a rank of 5 (thus giving me 20 shots), the other unit of orcs went on the left next to the hill, whilst the Night Goblins went in a line of 20 about 4 inches in front of the hill. Spiders and wolfriders deployed on my side of the large wood, with the pump wagons in the center of the table. Finally my general on his wyvern and the boarboyz went on the left flank. The wizards each joined a unit of orcs, to protect against bangsticks.

My spells:
N. Goblin- Mork Wants Ya, Gork'll fix it
Orc- Ead Butt, Bash Em Lads

He had the first turn and moved all his units forward, including, strangely, his trappers- out of the wood and directly in front of my spiders. His Yetis moved into the wood. In the magic phase he managed to get off Trollguts on his generals unit (regeneration and MR 1), and the +1 T spell on the bulls nearest my boars, one of the spells caused a wound on the butcher that cast it. His bangstick managed to kill a night goblin, and it was over to me.

Both units of archers failed their animosity tests, and the Spiders decided to show everyone how it was done and moved 4" forwards. My General charged the nearest unit of bulls, whilst the Boarboyz lined up for a 2nd turn charge on the next unit. The Goblins went forwards 4" and the frantic pumping of the snotlings took themselves forwards a decent distance. The Spiders charged the Trappers while the Wolfriders moved behind the wood. In the magic phase I dispelled the +1T on the bulls, before getting off Ead'butt on his wounded Butcher (causing a wound), hitting the same Butcher with the Itty Ring and causing a further wound and sounding the Horn of Urgok. In the shooting phase I started off with my favoured tactic of shooting all 3 rock lobbers at his general Iron Guts, specific target point, his generals head. Call me a sadist but I just love look on an opponents face when he sees that I can aim 3 rocklobbers at exactly the same spot and have them all dead on. Needless to say, fate took over at that point and my first RL misfired and distroyed itselfin a spectacular shower of wood, stone, and goblin entrails, but the other 2 redeemed themselves with a direct hit and a scatter of 2", which left it still on the unit. "Look out sir" saved his general as one heroic Irongut barged his general out of the way and took the hit dead on, and was flattened. Another Iron gut suffered the same fate and two others and the butcher each suffered a wound. The Night Goblins caused a wound on the bulls in front of my boarboys, and the Orcs both fired at the Ironguts with the butcher, bringing down one of the lumbering beasts and wounding another. In the combat phase my Spider riders cut a hefty 6 Trappers and ran them down in the wood, whole Grifta and his Wyvern chewed through the 2 ogres in base contact, resulting in a failed break test for him. My general ran them down with out getting too far out of place- only 6 inches on 3d6, but it still beat his 4.

Just realised what time it is- have to get some food sorted before the England match. I'll pop back on after the match and finish up, in the meantime if anyone wants to leave feedback on the first turn, feel free. I'd like to know if i'm going into too much detail (or not enough...).

Lord of Nonsensical Crap - June 2, 2007 02:36 PM (GMT)
Pretty good so far, thought it is normally considered common courtesy to post your actual list instead of forcing us to look for your previous post (or, failing that, at least provide a link)

Thragka - June 2, 2007 03:26 PM (GMT)
Well, it's a lot of detail, although not necessarily bad. The thing I'd say is break up the report a bit more - just seeing a huge lump of text is a bit off-putting, so I'd say to separate it more into paragraphs and it'll look more attractive.




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