What are you guys thinking about this list? The Duke is going to join the Questing Knights and the BSB the large unit of Knights of the Realm. As you see, it's not a magic-heavy list. I'm going to face High Elves, Empire, Dwarfs, Tomb King, and maybe Dark Elves.
Duke 196pts
Sword of the Quest, Warhorse, Questing Vow.
Damsel of the Lady 120pts
Level 1, 2x Dispel Scroll
Paladin Battle Standard Bearer 89 pts
Virtue of Dicipline, Warhorse
Men at Arms 115 pts
20
Standard Barer, Musician
Peasant Bowmen 105 pts
13
Skirmishers
Knights Errant
7
FC, Errantry Banner
Knights of the Realm 200 pts
8
Champion, Musician
Knights of the Realm 144
6
Champion
Pegasus Knights 195 pts
3
FC
Questing Knights 253 pts
7
FC, Banner of Defence
Grail Knights 321pts
7
FC, War Banner
Field Trebuchet 90 pts
1
1996
In short I dont like it.
It seems like very odd unit sizes to me and your characters could be better equipped for survivability or to add kills to your knights
I would suggest dropping the M@A (I personally dont care for them) and dropping a grail knight and beef up your KoTR and add another paladin and better equipment for your other characters
*Comes back from Killington, Vermont*
| QUOTE |
| In short I dont like it. |
That's blunt, Oric.
Let's get back to the list...
I see you spent as few points as possible on characters, but I fear a little about your defense against magic: only one level-1 damsel with two Dispel Scrolls... I hope you don't run into Elves too often.
The Lord is perhaps under-powered. You should at least equip him with the Gromril Great Helm (not taking it is a crime). If you fight in a duel against another Lord-level warrior character, you won't stand a chance if you don't have it.
In short: you don't spend enough points on characters. Bretonnians rely a lot on them.
The Men-at-Arms are almost useless. Get rid of them: even at 5 pts each, it's not worth it. They won't have enough time to reach close combat and even if they do, they won't do much damage.
The skirmishing Peasant Bowmen are a good choice. I always take some of them. You should at least add a Villein and a Musician: they're cheap and useful.
No problems about knights, though: you have more than enough of them. I would, however, add a Musician to your unit of 6 KOTR. And I'm not sure that Knight Errants are very useful, but it's your choice if you want to take them (they'll be powerful on the charge even by Bretonnian standards).
The Pegasus Knights are of course always useful to hunt the war machines that threaten your other knights. Grail and Questing Knights should cause one hell of a carnage if the enemy didn't concentrate all his shots against them.
And of course, the Trebuchet is useful too: it's cheap and powerful. As long as the enemy doesn't have scouts. You should put your skirmishing archers nearby to protect it.