Title: POTM: What armies (2)would you want GW to develop?
@ztech - February 23, 2006 10:43 PM (GMT)
If GW were to develop two more armies during the following years, what would you want to see on a tabletop? An army of Arabs or Indians, with elephants, djinns and warriors on flying carpets? An army of Cathay with Chinese dragons or a host from Nippon with samurai? Perhaps an entire Kislevite army, with their own characters and magical equipment. And why not bringing Chaos Dwarves back into the fray, with plenty of new things? An army of the Southlands, with black men clad with lion skins and wielding hunting spears, could be cool too. Or a force of divine beings like angels, whose job is to rid the world of Chaos. Or your own idea...
I myself would like to see a Cathayan army like
this one. I wish GW made one, even if it doesn't fit with their Tolkienish style. An army from Nippon would be nice too.
My other choice would be, of course, my Darklanders (I answered G), who were made to fit exactly what I like in a Warhammer army: powerful in close combat, heavily armored, based on quality rather than numbers, but more numerous than Chaos. And on the fluff side, neither completely good nor evil, being at the same time honorable and merciless.
Spire - February 23, 2006 11:00 PM (GMT)
Chaos Dwarfs. Why devolop a new army when there is still an existing one badly in need of a new model range and army book?
Second choice is Kislev, as, IMO, the whole 'allied contigents' thing is just plain stupid. I mean come on, they're supposed to be the frontline defence against chaos, and they can't even feild a decent army at 1000+ points. That just seems ridiculous to me.
Swordsalot - February 24, 2006 01:04 AM (GMT)
I like the allied contingent (though only when used with empire, using it with say wood elves or dwarfs seems a little close to the old ally rules). Most of the troops of kislev would be close to normal empire. Why reinvent the wheel by having to replaytest cookie cutter empire troops? They really only need a few extra units, which they have.
My choices were Chaos Dwarfs, cos I feel sorry for them. They do not deserve to become Archaon's peons, they have their own view on the chaos gods, and are far more interesting than normal chaos anyway. Also, their ravening hordes list seems a little overpowered sometimes: at the very least it would be good to see a Chronicles list similar to Bretonnia, Lizzies, Beastmen and Woodies.
Also, an Asian army. They have been implying a lot about Cathay, in Mordheim fluff (cathayan fighting claws, cathayan robes), skaven items, Ogre items (including a maneater ninja). So far, they seem to have been portrayed as a trading port and nothing more. However, perhaps the mystique is why we're so interested in them. We have no idea what they are and want to know more. I also fear they will make things silly (say make units of black belts a core choice, supported by samurai as standard heavy cavalry). So I'd love to see it, but fear GW would screw it up as well.
Benedictus - February 24, 2006 01:36 AM (GMT)
Chaos Dwarves, because I've always had a soft spot for the little Mesopotamian stunties, and Kislev. Because, y'know, Kislev rock. Holding the frontier against chaos, eastern european themed. It's hella sweet.
I feel like I'm really pimping this site, but there is a fantastic Kislev list, a fantastic Nippon list and some work in progress Chaos Dwarf lists over here. As well as a Cathayan list that I don't like but some other people do. None of it's official, but it's mostly a damn site better than what GW's done with any of it. Hammer and Anvil.
Hammer and Anvil
Burp Foulbreath - February 24, 2006 01:36 AM (GMT)
Aunit of Blackbelts would be stupid... that never existed on any battle field; - would only make sense in a skirmish where some dojo was attacked
A Cathay/Nippon army would have to be a bit Brettonian, in the sense where you have elite cavalry (Samurai) like the knights, but supported by blocks of peasants and farmers , like men at arms... most armies are just farmers and villagers, quickly equipped, China and Japan were no different in this. Ninja/assassins would be small in number but effective live woody waywatchers (killing blow); Samurai were great mounted warriors, but unlike Brettonian knights, were ALSO awesome bowmen in the saddle. Their armour wouldnt be a tough as Brettonians but martially they would be more versitile; - swapping bow for spear or sword with ease
a black african type army would be awesome. wild cats pulling nubian chariots; a controlled Rhino herd (like a squig herd)
@ztech - February 24, 2006 02:28 AM (GMT)
Are Chaos Dwarves very different from other Dwarves? I'll probably hate them, because I already hate normal Dwarves. Is there a way to find on some website the rules for Chaos Dwarves? (there seems to be no army book)
I'm surprised that there's so little interest in Arabs up to now, because they would be a truly magnificent army, with lots of gold, jewels, cool weapons (scimitars and the likes) and beautiful silk. The miniatures will no doubt be great-looking. I don't know what would be their strengths and weaknesses, though. I imagine they'll be good in close combat, but won't have much in the way of an armor. Al Muktar's Desert Dogs (RoR) are probably close to what Arabs will look like.
For a full Kislevite army, they could do some changes to make sure they're not like the Empire. Since they are constantly being raided by Chaos, I'd imagine they would be skilled warriors (like Darklanders: learn how to fight or die). They would perhaps have access to trained bears (like in Mordheim).
[off topic] On a side note, I'd like to inform the Warhammer Palace that I'll spend a week skiing in Vermont. Therefore, you won't see me around here before March 4th. [/off topic]
Wilko - February 24, 2006 10:17 AM (GMT)
The main army in which I would like to come out is a Cathayan and a Nippon army, I just love the background or Ancient China and Ancient Japan and I think it wont be long before games workshop realises that alot of people would be intrested in them.
My second army would have to be a Arabian army, (even though the poll didnt acknowledge my vote). The main reason for this is that it is an awesome fluffy army, as there are no gamesworkshop human armies that come from the desert oasis' in which the Arabian kingdoms exist. I have to say I love the architecture that is used in arabian palaces, and holy places, but sadly I dont think games workshop will be creating the army anywhere in the near future
Derek101 - February 25, 2006 08:58 PM (GMT)
Although I was very tempted to vote Cathay and Nippon, I shall stick with my votes of Chaos Dwarves and a full kislitive army as I see no point GW expanding and getting more armies when they have plenty to do as it is. I know they have repeatedly said that they weren't re-doing Chaos Dwarves, and I don't think they have considered Kislitev at all, but this is just a bit of fun so to speak.
Besides both of them already being existing armies in need of development, I happen to like both of them. I have a thing for 'gritty' as it were, excluding my high elves, my armies are gritty and dark, not neccesarily evil, just dark and gritty. Gritty gritty gritty, that's fun to say.
LordChilipepa - February 25, 2006 09:43 PM (GMT)
I voted the same as nearly everyone else... Kislev, and Chaos Dwarves.
Kislev, because they have style, because they explore an area of culture/history that we often don't see in Western Europe (that is Polish and Russian stuff), despite the fact that it certainly has style, and because I feel humanity is under-represented. We have 3 human armies at present, 4 if you count Hordes of Chaos - considering the supposed proliferation of humanity, in my opinion there should be more. If you go to a tournament, the number of battles which don't feature a single human army will be staggering compared to those that do - for a game centred around the human-dominated Old World, with humanity the most numerous above-ground race on the surface of the planet, we should really see far more of them. And to my mind, that does not mean expanding the scope of the game to bring in Araby, Ind, Cathay and so forth - they are too culturally different. We should be able to see the political divisions and conflicts within humanity at a pretty high level of resolution - if we have to pan out that far to get human divisions, then they are in danger of looking like another "unified race", along the lines of Dwarves, Skaven or Lizardmen. Human dominance doesn't mean anything in the background unless you make a point of emphasising it, and the big difference Warhammer has with a lot of other fantasy domains - that humans fight among themselves and are just as nationalistic and short-sighted as their real-world counterparts - needs to be shown by having national rather than racial armies, on a scale similar to the real world - were there really only two and a half militarily capable nations in the whole of Europe back in the 1600s? Not really. I'd like to see Tilea and Estalia detailed more thoroughly as well.
And Chaos Dwarves rock. Excellent concept, excellent imagery, the background's already there, and people already have armies which by no means should be made redundant. Tone down the comedy element, for sure, and they are a perfect addition to the world - they introduce a far greater scope of divisions and politics within the "baddy" factions, as they trade and negotiate with both the Hordes of Chaos and the Greenskins, whereas previously the baddies have either had minimal contact or just haven't associated with each other, each being separate and self-contained. They also provide a great rationalisation of one of the biggest holes in the Warhammer world... where the Chaos Hordes and the Waaaaghs get all those forged weapons and heavy armour from, living in Dark Ages tribes as they do...
And I'd be firmly against any move to bring in either Cathayans or Angels. I'm against Cathayans because they would require a far more detailed fleshing out of the East before they would make any addition to the quality of the background: the Old World and the New World have been fleshed out and developed at a gradual rate for some 25-odd years, and as a result they're a fantastically rich setting. If you tacked on the previously "fabled" east in one go, it would be shallow, stereotyped, and glaringly discontinuous with the rest of the game - better to build slowly in that direction than to jump straight to an army, if indeed we should go in that direction at all. And that means fleshing out the Dark Lands, and that means a Chaos Dwarf army, damn it, and a Dragon Isles Lizardman list, and probably detailing Araby and the Southlands too.
Angels I don't like - I see them come up again and again, and while some people may like them in other settings, to me they compromise the whole Warhammer atmosphere. In the Warhammer world, it is men against the gods. The only powerful gods are humanity's enemies: it's questionable as to whether most of humanity's gods exist, and even if they do, they are almost certainly not gods, and definitely not gods in the same sense as the "enemy" gods. The Warhammer world is one in which the supernatural is associated with fear, death and injustice, with only a very few exceptions. Introducing an active "good" supernatural element would compromise that whole atmosphere, especially if they took an active role in the fight against Chaos, as an army list would make certain - that would make the Warhammer world one in which Good and Evil are both clearly defined and evenly opposed, rather than one in which Good and Evil are different shades of grey and the world is for the most part a pretty dark shade.
Starky - February 26, 2006 07:18 PM (GMT)
Kislevites and Chaos Dwarfs, but I suppose I'm regretting the latter. I think part of the attraction for CD is that there are so few armies out there and that they are regarded as so mysterious by the relatively newer players. Furthermore, I relish the chance to convert existing models into CD stuff. Kislevites... I thought everyone wanted to see a full list of them. Since they have such a different concept from the other human races, they'd be pretty much a new army whereas looking at other humans would just lead to clones of either Empire or Bretonnia.
farsight - February 27, 2006 08:34 AM (GMT)
Chaos Dwarfs :phantom:
We now have new Dwarf models so while new ideas are still fresh at GW HQ why not make the chaos dwarfs, you get high and dark elves so chaos dwarfs sound more than reasonable- Dwarfs are far too Grudgebearing for them all to be good ^_^
IMO i think the idea of a Cathyan army as stupid simply because it just seems like you can make the army with the current Empire army list with some modifications such as the new Knight upgrades from white dwarf, still maybe it's just me but anyway yeah not more human armies, its a game of fantasy we need more fantasy forces, it's one of the reasons some collect.
Thanks for reading, Dan
Lord of Nonsensical Crap - February 27, 2006 03:47 PM (GMT)
I'd have to say Chaos Dwarfs and Kislev, simply because those two already have established fluff and (very underdeveloped) army lists.
Maybe afterwards, though, a Cathayan army would be cool to see.
As for the others: Ind/Araby might be overdoing it, as might Southlands, and Angels . . . . .as Chili already said, they seem too "pure." Darkify their fluff a little, and I might take interest.
Benedictus - February 28, 2006 03:56 AM (GMT)
If instead of Angels it was a 'demonic' force created by the (now-defunct) Gods of Law I would be okay with it. The Gods of Law are not good guys in any sense of the word and back when they still existed it was established they had their own minions, in a similar way to the demons of the Chaos Gods.
Swordsalot - February 28, 2006 09:25 AM (GMT)
Gotta agree about angels. They would be horrible in the game as is.
If created by a Chaos God of law, I think they would be very interesting. The Concept of a lawful chaos god was always intriguing, but I think the only references were in the old RPG (whenever it was, it was well before my time).
Having said that, their special rules would be so similar to other chaos daemons (Slaanesh maybe) that they may as well just exist in the minds of mad converters.
farsight - March 3, 2006 07:34 AM (GMT)
Yeah i admit angels would be cool but if they were to be developed caution would be needed with the naming of some units say, as it may offend some say Catholics who believe in angels and saints, this will be unlikely to happen but would need to be kept in mind.
The only bad thing i can think is that all who fight them would be classed as "evil" similar to the 40k demonhunters, whoever fights them is evil :blink: , it's just like "were not evil we just have a different view on certain things"- which acctually is true in life aswell ^_^
Dan
Swordsalot - March 3, 2006 10:11 AM (GMT)
I think goodies would have no problem fighting an army of nice daemons. Most races in warhammer are xenophobic, racist and mistrustful. What's more, most have sworn to kill chaos in all it's forms.
Archaon, Lord of End Times - March 3, 2006 02:53 PM (GMT)
I suggest any one debating gods in Warhammer read the Liber Chaotica published by GW, as it goes into great detail on the gods and daemons of the Warhammer universe. It talks about how all the gods (Excluding Sigmar) are creations of the thoughts and emotions of the sentient races.
It's rather interesting to say the least.
Grimgor Ironhide - March 4, 2006 05:05 AM (GMT)
Angels would definitely be cool, and could easily fit into the story to counteract the evergrowing powers of chaos. And an army themed around flight would be sweet.
and a cathayan army would be cool, a mix of dark elf finesse and poison and assassination with bretonnian honor . . .
Act Of God - February 23, 2007 07:58 AM (GMT)
| QUOTE (farsight @ Mar 3 2006, 02:34 AM) |
| If they were to be developed caution would be needed with the naming of some units say, as it may offend some say Catholics who believe in angels and saints. |
And those same people that would get offended by that wouldn't already be offended by the idea of people playing a game in which they command armies of daemons (many of which closely resemble daemons that those same people who believe in angels and saints believe in) with which to run amok in an attempt to lay waste to all humanity? I say do what you like and may anyone who has a problem with GW, Warhammer, and anything else of it's ilk, do themselves, and us, a favour, stay out of our hobby or get over themselves and realize that just because they believe in something doesn't mean we do, nor does it mean we care, so if they don't like it, too bad, they can keep it to themselves. I am sick and tired of people trying to force their views upon me, if they believe in a diety or "higher power", good for them, I don't though, and as such, I don't care to hear about it, if my daemons offend them, good, their "bible-thumping" offends me, I don't force my views on them, they are not willing to change their ways to accomidate me, I am not willing to change my ways for them.
PS: Sorry about the rant all, I just get riled up whenever I hear about things like that.
@ztech - February 23, 2007 01:07 PM (GMT)
I think Catholics might also be offended by your foul practice of necromancy.
Edit: And non-Catholics, too.
.