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Title: Going the Lizardmen way
Description: what to get?


gandalf - June 9, 2005 11:03 PM (GMT)
Hey all havent posted for a while, but rest assured i see all....... :unsure:

Anyways, towards the end of the summer im considering putting together a lizardman force, i definetly want a slann as they are my favourite models, but i also want the army battalion as it's good value, the problem is the saurus cavalry with everything else being all infantry they really stand out, any ideas about what else to get to make this 2000pts? Im already thinking one scar vet at least and i quite like the (old) temple guard

farsight - June 10, 2005 07:08 AM (GMT)
QUOTE
Hey all havent posted for a while, but rest assured i see all....... 

Anyways, towards the end of the summer im considering putting together a lizardman force, i definetly want a slann as they are my favourite models, but i also want the army battalion as it's good value, the problem is the saurus cavalry with everything else being all infantry they really stand out, any ideas about what else to get to make this 2000pts? Im already thinking one scar vet at least and i quite like the (old) temple guard


well that depends on whether or not you want just saurus scar vets as your leaders or not but anyhow if you do decide to get a lizard army i would recomend salamanders as they are a brilliant shooting creature in the lizard army, unless of course you want a large, hard to carry about, stegadon but thats your choice ;)

you should give the saurus cavalry a go as they are great flankers and are dead hard when charging or being charged, anyhow you want to get a good lizard list ask lord chillipeppa *looks around* ^_^

LordChilipepa - June 10, 2005 12:24 PM (GMT)
Saurus cavalry can be good, although they're not the best around. While they might look a little lonely as the only available cavalry, the key is to support them closely with the lizardman's fast infantry: skinks and Kroxigor working in tandem are particularly adept for this purpose, and loosely teaming Saurus cavalry with Kroxigor and a loose "cloud" of skinks to disrupt their targets and shield them from missile fire can often be a nightmare flanking force for an enemy line. Saurus cavalry also become rather mean if you give them the Huanchi's Blessed Totem...

What I'd do if I were you is buy the book, and work out the style of army you want to collect: Lizardmen can go for a variety of different styles, as the list is very flexible. Read my Lizardman tactica for more on this. When you've decided on the kind of style you're aiming for, draft a list and post it up here, and I at least will make sure to have a look :D . Only once you have a basic framework for the kind of list you want should you start buying GW's models, otherwise you might find you've bought a whole ton of Saurii but you far prefer playing a Skink Skirmish Horde.

gandalf - June 12, 2005 12:20 AM (GMT)
Well I been thinking up a list with army builder (cant afford the book yet)
heres what i came up with:

Slann Mage Priest (4th level) Divine Plaque BSB

1 Saurus Scar Vet JSOD

2 skink priests with dispell scrolls

20 Saurus Warriors Command Group

12 Temple Guard Shields, sun standard

12 Skinks javelins and shields

12 Skinks javelin and shields

3 Kroxigors

7 Cold One riders Standard and musician (Banner of Huanchi)



thoughts?




farsight - June 12, 2005 07:13 PM (GMT)
QUOTE
Slann Mage Priest (4th level) Divine Plaque BSB

1 Saurus Scar Vet JSOD

2 skink priests with dispell scrolls

20 Saurus Warriors Command Group

12 Temple Guard Shields, sun standard

12 Skinks javelins and shields

12 Skinks javelin and shields

3 Kroxigors

7 Cold One riders Standard and musician (Banner of Huanchi)



thoughts?


looks quite a nice force, persoanally i do not like the temple guard as they are too small a uni but thats just a personal preferance, another personal preferance would be too make the slann 2nd generation as they are far more effective for their points, not that a 4th level is not, what about if you changed the plaque to the one which gives you +1 power and dispel dice ^_^ as he already has a 4+ ward or is he gonna wander about by himself out of curiosity, acctuall not a bad tactic but hey.

so to sum it up, no temple guard, then better slann who can sit in saurus warriors,

my advise take it or leave it, farsight

LordChilipepa - June 13, 2005 09:02 AM (GMT)
My initial thoughts:

1. TG unit too small. TG are generally a big target for the enemy: you need enough numbers to soak firepower and combat casualties, otherwise it's possible for them to be wiped out and the Slann run down.

2. Why 7 COR? I mean, if you want a rank, go for 8-10, and if you want a flanking unit, go for 5-6: 7 doesn't give you an extra rank, makes your wheel arc very cumbersome, and you'll never get 'em all in cc.

3. Give one of your priests the Diadem of Power: this will give you flexibility to attack or defend in the magic phase, and it's better than simply having a stack of scrolls. That being said, do keep at least two scrolls!

Overall, not bad for a starting army.

farsight - June 13, 2005 10:11 AM (GMT)
QUOTE
My initial thoughts:

1. TG unit too small. TG are generally a big target for the enemy: you need enough numbers to soak firepower and combat casualties, otherwise it's possible for them to be wiped out and the Slann run down.

2. Why 7 COR? I mean, if you want a rank, go for 8-10, and if you want a flanking unit, go for 5-6: 7 doesn't give you an extra rank, makes your wheel arc very cumbersome, and you'll never get 'em all in cc.

3. Give one of your priests the Diadem of Power: this will give you flexibility to attack or defend in the magic phase, and it's better than simply having a stack of scrolls. That being said, do keep at least two scrolls!

Overall, not bad for a starting army.


i agree with the diadem of power idea but depending on whether or not his priests have 4 scrolls all together or 2 as if he has 2 then that's perfect but 4, as you saidd chilli, is too much for 2000 pts

gandalf - June 13, 2005 11:26 AM (GMT)
It was 2 skink shamans so swapping it would be no problemo, i had a go at updating, the main change being the scar vet now going with the saurus cavalry and upping the temple guard


Slann (4th gen) Plaque of Dominion BSB

Saurus Scar Vet, Cold One, Itzl, spear light armour, enchanted shield.

Skink priest 2x Dispell Scroll

Skink Priest Diadem of power

20 Saurus Warriors with full command

(2x) Skink skirmishers with javelins and shields

16 Temple Guard with shields, full command and the war banner

7 Saurus Cavalry standard bearer and musician

3 Kroxigor

all for 1995 pts, opinions? Thanks for the comments so far really appreciate this



farsight - June 13, 2005 05:47 PM (GMT)
It was 2 skink shamans so swapping it would be no problemo, i had a go at updating, the main change being the scar vet now going with the saurus cavalry and upping the temple guard


QUOTE
Slann (4th gen) Plaque of Dominion BSB

Saurus Scar Vet, Cold One, Itzl, spear light armour, enchanted shield.

Skink priest 2x Dispell Scroll

Skink Priest Diadem of power

20 Saurus Warriors with full command

(2x) Skink skirmishers with javelins and shields

16 Temple Guard with shields, full command and the war banner

7 Saurus Cavalry standard bearer and musician

3 Kroxigor

all for 1995 pts, opinions? Thanks for the comments so far really appreciate this


yey you changed it ^_^ , now thats a lizard list i wouldn't like to fight, the addition of the war banner to the Temple guard will help them win combats easily (well not against a 10 man unit of chosen knights but thats taking it too far ;) ) anyhow it looks like a good army at the moment.

just a random question, what lore will you be choosing with your slann gandalf?, as death is a good one against most adversaries, apart from undead, and yes i know you can choose from more than one list :P

gandalf - June 13, 2005 08:10 PM (GMT)
Death is one of my favourite lores, (even my high elves use it ^_^ ) so that, and probably heavans fire and light for a balanced effect,maybe metal if i know who i'm fighting

gandalf - July 29, 2005 10:16 PM (GMT)
Hey al, been doing a bit of thinking and reworked my list the saurus cavalry didnt work out for me and i cant bring myself to buy the ugly new kroxigors when theres a perfectly nice looking stegadon, the freeing of points therefore has allowed me to bring some new and hopefully improved more rounded army, what do you think?


Slaan (4th Gen) Plaques of Protection and Tepok

Skink Priest (2nd level) 2x Dispel scrolls

Saurus Scar Veteran- Light armour, Great weapon, mark of sotek, glyph necklace

16 Saurus with full command

16 Temple guard with shields full command and war banner

2x12 skinks with javelins and shields

3 Terradons, 1 being a brave

Stegadon

2 Salamander hunting packs

Wilko - July 29, 2005 11:32 PM (GMT)
Just a tip, but I would make the slann a BSB, as there is nothing better than stubborn, than re-rollable stubborn which will help that unit really stay, combined with the amazing cold blooded rule ^_^

Xarhain - July 29, 2005 11:43 PM (GMT)
Quick little tip, that I've discovered over my past couple of games with salamanders.

2 isn't enough to be honest. I've gone with two for my 1500pts conflict list, and while it's good when it works, when one misfires (every 3 shots) it really ruins your day. The remaining salamander can't generally do enough damage to cripple even a scout or fast cav unit. Go for three, especially at 2000pts. Sure you'll get more misfires, but you'll always have at least 2 shooting, enough to wipe out a fast cav or skirmishing unit.

To get the points, drop the brave for the terradons. It's not needed, and can even be a disadvantage against mages in units, who can issue a challenge and just get your 4 attacks rather than 2 regular terras hitting it with 6. Also if you need to, drop the extra skinks in the jav units. 12 is good, but 10 do the same job for cheaper.

Overall pretty solid army. But why do so many people hate the new krox? I love em to death!! :wub:

gandalf - July 30, 2005 09:45 PM (GMT)
Altered it accordingly (actually easy enough - the slaan was a bsb i had forgotten to put it in as well as the extra salamander ;) )

Xarhain- I'm tempted to maybe try dropping the brave and maybe a skink or 2 and give them scout, might see how that works out

my main startegy would be advancing slowly with the saurus and temple guard, utilising my magic and terradons (and if i use them skink scouts) to help negage lone characters/threaten dangerous/frenzied troops, protected by skinks, salamanders and stegadon in the flanks,

Wilko - July 30, 2005 10:51 PM (GMT)
QUOTE (Xarhain @ Jul 29 2005, 06:43 PM)
Overall pretty solid army. But why do so many people hate the new krox? I love em to death!! :wub:

What new kroxigors? im confused lol :wacko:

Xarhain - July 31, 2005 11:59 AM (GMT)
New as in 6th edition ones. The current ones really. I think they're brilliant, but loads of stubborn old timers say the old ones were better. I disagree.

Tyrion - July 31, 2005 12:08 PM (GMT)
You mean modelwise? I think most 6th edition models looks way better than the old ones and by right should do so. Something would be wrong otherwise :lol: Old models have a different value to certain players, especially the older ones. Also using older models you can easily get uniqe looking characters etc. but yes, im for 6th edition models too ^_^




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