Heya guys.
Just wanted to know what you guys thought of my Sylvanian list. I'm collating opinions from every sector I'm interested in, and this happens to be one of them B)
Some of the models aren't done yet, so I basically want to know if doing the conversions will be worthwhile from a gaming perspective. I may still go ahead and do them, just to practice conversions, but I'd feel better knowing that I'll use the models.
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Lefred von Carstein - barded nightmare, Lvl 3, great weapon, Aura of 18", Spectral Attendants, Black Periapt, Scroll
Luna von Carstein - BSB, Flayed Hauberk, Wolf Form
20 Militia (FC) - spears
20 Levy (std mus) - spears
5 Wolves
5 Wolves
5 Wolves
5 Hunting Wolves
3 Bats
3 Bats
1 Bat Swarm
3 Spirit Hosts
Black Coach
1 Banshee
5 Drakenhof Templar (ch) - barding
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Lefred does not join the Templar. He stays behind the lines on his own, trying not to be cannon fodder, and is part of my defence against scouts and similar stragging units. Against only s3 shooting or no shooting, he comfortably joins the infantry with no qualms. Otherwise, his main purpose is to countercharge into a combat already taking place, preferably against the infantry.
The single Bat Swarm is an idea. It's when I want to predict with certainty where an enemy unit will be by Turn X. An average unit will kill the Bat Swarm in 2 combat phases, or 1 full turn. I need this to happen. 2 Bat Swarms is a whole lot more unpredictable, precisely because it can last longer. But its survival length is no longer something I can try to predict. With the single Bat Swarm, I know for example that if I charge an average infantry block this turn and move my Coach or Templar to the flank in that same turn, the infantry block will be stuck for at least 2 combat phases, allowing me a flank charge by my next turn. Of course, this is in a vacuum, and may not happen. But it's why there's only 1 base.
What does it look like to you guys?
| QUOTE (Derfel @ Jun 13 2005, 10:52 PM) |
| What, no one? |
oh fine :D
well i do not know sylvanians that well but you seem to have very little amount of heros whichh is normally quite un VC, since we really need those heros to pimp out combat resolution. Your dire wolves seem a bit small maybe make em into units of 7 or somethign so that they will be more durable unless you just plan to use them as meat shields n speed bumps etc. Lastly, you have only 2 blocks of units :mellow: im just wondering if your going to have good magic phases and boost their numbers or something, if not i'd just add another block or something. Apart from that this list looks very fast