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Title: Demons of tzeench!
Description: How can i survive in 1500pts?


farsight - June 5, 2005 02:21 PM (GMT)
hi guys i am writing this post as next Tuesday (14th) i am playing a tzeench all demon army with my skaven. i will be using this army list:

Clan Liskit (1500pts)
55: Chieftain Snikkit: heavy armour, halberd, shield.

120: Arcbolt the engineer (warlock): warp blades, upgraded warp energy condenser, storm daemon, dispel scroll.

105: Kniven the silent (assassin): two hand weapons, throwing stars.

Core units
280:30 Clanrats: spears, shields, light armour, full command, Warpfire thrower.

235: 30 Clanrats: hand weapons, shields, light armour, full command, Ratling gun.

180: 4 rat swarms.

40: 20 slaves: hand weapons.

120: 4 giant rat packs: packmasters have light armour, hand weapon and whip.

Special units
185: 20 plague monks: additional hand weapon, full command.

100: 2 rat ogres: packmasters have light armour, hand weapon and whip.

80: 4 Jezzails: hand weapon, Jezzail+ pavise.

1500pts

i believe he will be using an exalted demon, two large units of horrors (no larger than 25), a unit of flamers of tzeench, a unit of 5 changebringers, and possibly a unit of screemers.

so guys can you help with my army list, i won't be buying any models soon but i do have a unit of 4 globadiers, 2 assasins and a warlock spare to help with mixing my army around. what kind of tactics should i go for and who do i target etc.

all help will be greatly appreciated, thanks in advance, farsight

Derek101 - June 5, 2005 02:58 PM (GMT)
Skryre is probably the best choice for this. It has magical weapons meaning daemons don't get their save, and has pretty much the only magic for dispelling his spells. However, you need to keep a balance of the clans to stay away form a SAD army. To be honest, the assassin won't do much as probably the only character he has could kick the crap out of him; so I would replace him with another warlock. I'm not too sure about two rat ogres, they won't be doing too much either but you don't have anything better so; yeah. :mellow:

Tactic wise; it won't be a good day for your slaves as I would send them right into the front and hope he picks his magic stuff on them (I don't know how experienced he is against skaven). I would charge your rat swarms into his ex. daemon or the screamers (whichever ones closest) as they will both be a pest to your army. Make sure your weapon team picks on the horrors so their bound spells are made useless.

So thats my advice, Personally, thats all I can think of, I don't know how anyone else would play this list or react to my advice.

blood vixen - June 6, 2005 02:37 PM (GMT)
skyre or pestilence their higher toughness can be a asset and frenzy gives more attacks *note* a single frenzied unit can be a hinderence a complete army of frenzies are a killing machinethis would probally be the one army i wouldnt reccomend takeing that many slaves against as their magic will turn them against you

farsight - June 6, 2005 08:22 PM (GMT)
QUOTE
skyre or pestilence their higher toughness can be a asset and frenzy gives more attacks *note* a single frenzied unit can be a hinderence a complete army of frenzies are a killing machinethis would probally be the one army i wouldnt reccomend takeing that many slaves against as their magic will turn them against you


good advise but i guess you didn't really readmy first post, i can't buy any more models a the moment so i was wondering for general tactics, thanks anyway though vix ^_^ .

omid, i may go for 2 warlocks with 2 dispel scrolls on 1 and on the other storm daemon with a warpstone amulet on the other, as i believe tzeench generate lots of power dice but have an average amount of dipel dice, what do you think? or anyone for that matter

Derek101 - June 9, 2005 04:53 PM (GMT)
As I do collect Hordes of Chaos, I do believe that Tzeentch have slightly higher magic defense ( because they have a weird amount of wizards) but two warlocks and the odd bound spell should get through.

*looks at opponents list* On second thought, it is a fairly unbalanced army as there is one lvl. 2 max. wizard and 9 power dice (max.) He should have no more than 3 power dice.

Also, this may belong in an EDIT but I realise it is daemonic legion and so the entire army has a regular 5+ ward save instead of just against mundane attacks. Sorry. :(

farsight - June 10, 2005 07:04 AM (GMT)
QUOTE
As I do collect Hordes of Chaos, I do believe that Tzeentch have slightly higher magic defense ( because they have a weird amount of wizards) but two warlocks and the odd bound spell should get through.

*looks at opponents list* On second thought, it is a fairly unbalanced army as there is one lvl. 2 max. wizard and 9 power dice (max.) He should have no more than 3 power dice.

Also, this may belong in an EDIT but I realise it is daemonic legion and so the entire army has a regular 5+ ward save instead of just against mundane attacks. Sorry. 


don't mean to nag but he would be likely to have 4 power dice if he has a lvl2 wizard or am i confused? also the horrors won't get their save from magic ^_^ so go warp lightning, are demons unbreakable when their not sucked into the board by any chance as i was gonna try and panic a unit but i guess their like undead and don't run away, but they do go puff when they lose combat :lol:

anyway thanks for the advise omid

King Ulrik Flamebeard - June 10, 2005 12:21 PM (GMT)
As pointed out, in a DL army the ward save for all daemons is counted as being a normal ward save. So even against magic attacks they retain the save.

KU

farsight - June 10, 2005 05:25 PM (GMT)
QUOTE
As pointed out, in a DL army the ward save for all daemons is counted as being a normal ward save. So even against magic attacks they retain the save.

KU


just rememberd that aswell, damn :angry: , me so annoyed, ooh well guess im just gonna have to roll 4 d6 for my ratling gun ;) .

still i got a feeling im gonna lose but i'll try my best to fight this losing battle ^_^

Derek101 - June 13, 2005 06:22 PM (GMT)
QUOTE
still i got a feeling im gonna lose but i'll try my best to fight this losing battle


That's the sort of spirit that loses battles. Dice do smell fear you know, If your confident (but not arrogant) not only do things go the right way for you, you tend to dominate the game. Anyways, good luck! :lol:

farsight - June 14, 2005 09:39 AM (GMT)
QUOTE
That's the sort of spirit that loses battles. Dice do smell fear you know, If your confident (but not arrogant) not only do things go the right way for you, you tend to dominate the game. Anyways, good luck! 


correct you are, i should be confident, but i tend to get overconfident and then annoyed when playing with my skaven :( and then i get moody (sad i know) so thats why i always play with the slight thought i will lose so that whatever happens is a bonus :D (im not a pacimist guys)

also my opponent is a m8 of mine who works for GW so the game will be a laugh, like one game when we played 2 on 2 (we were together) i flanked him with my lizardmen for a laugh and my skinks legged it, didn't help towards the game but was funny none the less- we won the game still ^_^

thanks for the advise though omid i will try to be confident when playing :thumb:

Trojan Bunny - June 19, 2005 12:51 PM (GMT)
Farsight is a loser. I am the evil trojan bunny. I will torment you night and day about how bad this site is. You are all a bunch of losers. Warhammer is crap.

dead cool - June 19, 2005 02:44 PM (GMT)
QUOTE
Farsight is a loser.


You can talk.

Lord of Nonsensical Crap - June 20, 2005 02:21 AM (GMT)
QUOTE
Farsight is a loser. I am the evil trojan bunny. I will torment you night and day about how bad this site is. You are all a bunch of losers. Warhammer is crap.

You guys hear something?
(Short pause)
Hmm . . .must be the wind . . .

farsight - June 20, 2005 02:50 PM (GMT)
QUOTE
You guys hear something?
(Short pause)
Hmm . . .must be the wind . . .


thought i heard an annoying little voice, ooh well maybe not

Ltoczalt - January 6, 2006 04:57 PM (GMT)
Im not quite sure why Im going to tell you all this. Seeing as I use Tzeench daemons as well it realy wont do me any good. But Il tell you anyway. However you have to forget all this when you play me :thumb:

1st this is your big blocks of clan rats will be a ble to take out the horrors so just engage them straight on.

The changebringers could pose a serious problem, mainly because they can charge down your weapon teams without fear (due to numbers and toughnes). Therefor tie them down with your swarms and then put the rat ogers in the flank, 2 ratgoers should be able to take down a few changebringers as youl only have to fight one at a time. (you may whant to keep the rat ogers away from cc untill nearly all the swarms are dead, otherwise the combat resolution from dying swarms will brek the ogers.

Screamers should be weakend as much as posible, but with no warplightning cannon, lack of jezails, and no chance in hell of casting a spell I can see how your going to stop these killing your weapons teams. I think youl just have to be creative hear i.e. run as fast as possible away from the screamers.

One way to keep your teams safe (but not from screamers) is to put them inbeteen 2 units. If these uits are close enough the enemy flyers wont be able to fit between them, and so cant charge your weapons.

The flamers can be bought down in cc by the plague monks, but you may have to pin them in place with something - slaves or giant rats maybe?

Your opponant will probably be looking at 6 power dice (dont forget those horror champions). Dont waste your scroll early, there will be some high power energy vortexes(sp) coming from those horror units at close range - you do not whant 30 clan rats to be hit by one of these. In fact do yourself a favour and loose the assasin for a warlock scroll caddy.

I reckon your jezails are best of shooting at the exulted daemon, its only got 3 wounds after all, and they wont do enough damage to the change bringers or screamers.

There you go thats my advice, enjoy.




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