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Title: Weapon Rune Combinations


Funky the Elf - April 30, 2005 02:29 PM (GMT)
This is the first of five topics (the other will follow soon) concerning rune combinations. This first one will deal with rune weapons and good combinations of weapon runes.


The number of runes accessable to Dwarves I think is remakebly high. This is very appealing, of course, because many different things can be tried out, but it also makes it hard for beginners to find a good selection.


So here you can say which weapon rune combinations you think are good for which situations and which runes/rune combinations you always or never take.

Steve The Rash - May 2, 2005 11:03 PM (GMT)
M.r. of swiftness,2 rune of cleaving;you always strike first with 6 strenth.It's a good counter attack against cavalry(Cavalry charges and if you are luchy and hit and wound with 4 attacks you can cancel the enemy charge.)

Blade of shining death.It's the only magic items of dwarfs.(It's not a runic item.)Strenth 5 no armour saves.

That's for now.





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