Player: Derek, Venge, Dr. Frank N. Furter, (SECRETLY KATSU LOL)
Name: Arahina Alexander
Clan: Crane
Family: Arahina (+1 Willpower)
School: Kakita Bushi School (+1 Reflexes)
Insight Rank: 1 [135]
Honor: 3.5
Glory: 1
Status: 1
Character Points/Experience: 0
Wounds:
Healthy- 6/6
Nicked- 6/6 (+3 TN penalty to all actions)
Grazed- 6/6 (+5 TN penalty to all actions)
Hurt- 6/6 (+10 TN penalty to all actions, Water Ring reduced by 1 for movement)
Injured- 6/6 (+15 TN penalty to all actions)
Crippled- 6/6 (+20 TN penalty to all actions, Water Ring reduced by 3 for movement)
Down- 6/6 (+40 TN penalty to all actions, Water Ring reduced by 5 for movement, requires Void Point to act.)
Out- 15/15 (Can not move. Unconcious.)
Air: 3 Earth: 3 Fire: 2 Water: 2 Void: 2
Awareness- 3 Stamina- 3 Agility- 2 Perception- 2
Reflexes- 3 Willpower- 3 Intelligence- 2 Strength- 2
Skills:
Etiquette: 2 Kenjutsu(Katana): 3 Kyujutsu: 1 Iaijutsu: 3 Divination: 1 Meditation: 1
Defense: 5 Performance: 1
Advantages:
Balance (+5 TN modifier to Honor Rolls against character)
Clear Thinker (+10 to TN in order to lie, confuse, or stall. Also causes enemies to make two raises when attempting to feint)
Disadvantages:
Gaijin Name (1 character point received, people lol at you)
Sworn Enemy (5 character points received, an enemy of 3 Insight Ranks higher until the enemy's death or the character achieves Insight Rank 6, wherein the enemy's Insight Rank will be capped at 8 already.)
Wrath of the Kami (3 character points received, weakness to Earth)
Bad Fortune (1 character point, GM's choice of ill fate)
Technique:
Way of the Crane-(Add twice your Iaijutsu Rank to all Initiative rolls, may use Iaijutus in place of Kenjutsu when using Katana. May focus an additional time in Iaijutsu duel.)
Outfit:
Katana-(DR 3k2, when wielding a Katana, you may spend a Void Point to roll and
keep an extra die on damage as normal, or you may spend two Void Points to
roll and keep two extra dice on damage.)
Wakizashi-(DR 2k2)
Shinjo Horsebow-(2 Str, 300', total range penalty reduced by +5)
10 Willow Leaf Arrows- (2k2 DR)
3 Flesh Cutter Arrows- (2k3 DR, enemy armor provides double TN bonus to Be Hit)
2 Rope Cutter Arrows- (1k1 DR, grants two free raises on any called shots against inanimate objects)
5 Armor Piercing Arrows-(1k2 DR, ignores armor TN bonus)
Fine No-Dachi-(3k2, character gains strength bonus when wielding this weapon as though they were wielding a heavy weapon or axe; keeps an extra die of damage against opponents larger than human size.)
Light Armor-(TN to Be Hit +5, +5 penalty to all Athletics and Stealth Skill Rolls)
Kimono and Sandals
Backpack- (2 Fingers of Jade, Daisho Stand, Divination Kit(Yarrow Sticks), Lantern and Lantern Oil, Biwa)
10 Koku