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Title: Battle Report!
Description: 0ctane and Straa vs Som


Streea Barra - February 6, 2009 05:57 AM (GMT)
user posted image

Orks

Straa:

740 points

HQ

Warboss (60) (Power Klaw +25) (Twin linked shoota +5) (Attack Squig +15 (+1 A), 'Eavy armor +5) (110)

Troops

30 Boyz (180) (3 rokkit launchas +30) (210)
30 Boyz (180) (3 rokkit launchas +30) (210)
30 Boyz (180) (3 rokkit launchas +30) (210)

0ctane:

Ork Army
--
HQ
----Warboss 60pts [+Mega Armour(30pts) +Mega Booster(10pts), Waaagh! Banner, Stikkbomb Chukka,
Bosspole]
[Warboss (60pts) WS6-BS2-S6-T4-W3-I4-A4-Ld9-Sv2+)]
Move Like Dfclt. Terrain, Reroll bad moves, Within 12" get reroll Waaagh! saves,
Fight with basic S instead of wait for his powerclaw, failed attempts to mob up can be rerolled.
{100pts}
-
ELITES
----Storm Boyz (5 Boyz + 5 Stikbombz) [TOTAL- 80pts]
[Storm Boyz (5)(75pts)(Stikbombz(5)(5pts))) (WS4-BS2-S3-T4-W1-I2-A2-Ld7-Sv6+)]
[Jump Infantry]
+12" in movement, dng. terr. test if end in diff. terr., deep strike, fall back 3d6", 6" assault.
Run for 3d6
{TOTAL=80pts}
-
TROOPS
----Slugga Boyz (30 boyz + Nob) [TOTAL- 270pts]
[Slugga Boyz (30)(270pts) (WS4-BS2-S3-T4-W1-I2-A2-Ld7-Sv6+)]
----Gretchin Mob (15 Grots + 1 Slaver) [TOTAL- 54 pts]
[Grot (15)(45pts) (WS2-BS2-S2-T2-W1-I2-A1-Ld5)]
[Slaver (1)(9pts) (WS4-BS2-S3-T4-W1-I3-A2-Ld7-Sv6+)]
+[Slaver Gear (-)]
----Gretchin Mob (15 Grots + 1 Slaver) [TOTAL- 54 pts]
[Grot (15)(45pts) (WS2-BS2-S2-T2-W1-I2-A1-Ld5)]
[Slaver (1)(9pts) (WS4-BS2-S3-T4-W1-I3-A2-Ld7-Sv6+)]
+[Slaver Gear (-)]
{TOTAL=243pts}
-
FAST ATTACK
----Warbike Squadron (4 Boyz + 1 Nob) [TOTAL- 172pts]
[Biker Boyz (4) (WS4-BS2-S3-T4(5)-W1-I2-A2-Ld7-Sv6+/5+)
+Twin-Linked Big Shootas
[Nob Leader (1) (WS4-BS2-S4-T4(5)-W2-I3-A3-Ld7-Sv6+/5+)
+[Leader Gear (Kustom Job: More Dakka! Means Shoot Twice)]
Turbo Booster-Moving Phase at 24", no diff. Terr., no Ass. or Shoot. +3 Cover next turn
Relentless-May fire, move, and assault in same turn, may fire as if stationary while moving
Hard to Hit- %+ Saving Throw, gives cover to orks behind them
Speed Freeks- Immune to Morale and Pin ups
Psycho Blastas- Fire Shootas at pt. blnk, Roll 3d6, hit on 5+, reroll failed hits, S5 AP5
12" moving, 18" Shooting, No running, Immune to Diff. Terrain
{TOTAL- 176pts}

749pts, 1HQ, 1Elite, 1FastAttack, 3Troops


VS


Som:

HQ:
Chapter master 175: Dual master-crafted lightning claws, Artificer armor, Adamantine mantle
->10x Command squad 355: Terminator honours, 2x Close combat weapons, Storm shield

Troops:
10x Tactical squad 156: Boltguns, 1 Flamer
10x Tactical squad 156: Boltguns, 1 Flamer
10x Tactical squad 150: Boltguns
->Drop pod 50: Deathwind launcher
10x Tactical squad 150: Boltguns
->Drop pod 50: Deathwind launcher

Heavy support:
Predator annihilator 145: Twin-linked lascannon, 2x lascannon
Predator annihilator 145: Twin-linked lascannon, 2x lascannon

Total: 1542


0ctane's orky army spent most of the game to the side, trapped by those damned buildings. Straa's Orks took the tanks head on, destroying one in a marvelous blast, immobilizing and taking the weapons out of the other. Attacking the Marine forces head on had major casualties on both sides. Eventually though, the death toll rose to high, forcing Som to retreat, leaving the Orks victorious.

0ctane - February 6, 2009 10:10 PM (GMT)
The funny thing is I had the 4th edition codex for orks, so everything I did was last edition.

>:C

(Next time I make an Army List, it will not include all of the things my troops do)




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