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Title: The Rise Of Zorin Part One: The Emergence.
Description: The Rise Of The Cult.


LordVader - December 25, 2007 12:59 AM (GMT)
"We must flee this city! Quickly everyone!"

Shouts are heard all over the town, children crying, women screaming, men running. This is the town of Galatar, a once peaceful town, now being overrun by the Cult of Zorin. Screams of pain can be heard as the cult casually slaughter the townspeople, advancing through the streets in order to claim control of this town.

As the final villagers leave, the Cult begin a victory feast, feeding on the corpses of the fallen ones, casting rituals to bring potential corpses as familiars and using the innocent blood of these fallen villagers in order to please Lord Zorin, the cult leader who is sitting on a make-shift throne.

"You have done well followers, soon this region will be swiftly under our control. Then we will be able to summon the great one." Hails of cheers was rampant as they honored their leader...

Several miles away from this town, a make-shift camp is set up in order to stage a comeback. Captain Dykes is check-listing off the equpiment and men that have been recruited or volunteered to the cause of fighting back the evil cult. Casually, he begins walking to you, asking the words "so...I take it you heard of our calls for help. As you can see, we are preparing a strike at a small town. While insignificant, it will be a good stepping stone in order to take back the more important cities. So I take it your all volunteers, please state your details on to this form so we have a good collection on information to send to your loved ones should you die....as well as telling us where to place you." He hands you the form...

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Right, been a while since I done some of these but I will be updating this a lot providing I get the people for it. Once we have 5 we can start.

Races:-

Humans: This proud race populate the world the most. They are equal in all areas and their versatile has helped them out of many problems.
Dwarf: This small race of people are one of the best drinkers and miners of the world. They are very proficient in axes but any other weapons will do for them.
Elves: This race is the oldest living race of the world. They are very proficent in ranged weapons and have been known to cause many arguments.

Classes:-

Warrior: The protector of the weak. He is always at the forefront of battle and has a variety of skills which cause most of his foes to watch in awe. Many have been known to run from the legendary warrior, Sir Galafax.
Berserker: These dual-wielding madmen are similar to warriors but use dual weapons instead of a basic weapon and shield. They are well known for their loud battle-cries and brash fighting techniques. Only a few have survived a full onslaught against the legendary berserker, Goldbeard.
Archers: These peerless marksmen rarely miss their target. Taught in hitting vital spots, they cause a serious amount of doubt to those who try to fight them. The legendary archer, Dale, is famous for holding back an entire bandit camp untill help arrived.

Form:-

Name:
Age:
Race:
Class:
History:

Notes:
-Race/Classes does not affect you in any way. It merely changes your rp so instead of using swords, your using a bow.
-I am keeping this as basic as possible. Once you add more features it turns into a pile of mess, start simple...then build up.

Rules:
-TO be implemented once we get enough people.

LordVader - December 27, 2007 07:03 PM (GMT)
your all a bunch of saps, knew this was a bad idea.




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