Title: I Can't Get Through Ankohl Ruins!
Hitomie - June 9, 2004 04:56 PM (GMT)
I need a VERY detialed description on how to get through the Ankohl Ruins!! I keep trying to fin done.. but it doesnt match up with my game right at the beginning. Anyway, can someone give me a couple links to a good walkthrough? Because I REALLY need help! I have been stuck on this for like... forever. lol.
I'm kinda confused, so PLEASE help me! :blink:
THANK YOU!! :D
ZaberTheAlmighty - June 9, 2004 06:03 PM (GMT)
The Ankohl Ruins is one the places in GS2 which I hate because it can get confusing. (Others include: Air's Rock, Jupiter Lighthouse, and Mars Rock) Have you tried Google? Anyway, If I find a good walkthrough, I'll let you know.
God of the Black Flame: Canti - June 10, 2004 12:03 AM (GMT)
ANKOHL RUINS
The tower of Ankohl is a very confusing level. Although it isn't long, it's
very easy to get lost, so follow me closely. Because a tree blocks the main
door of the courtyard, go in through a hole in the wall. In the actual tower,
don't bother with either of the side, leaf-covered doors. The treasure chests
inside them are empty (maybe Briggs plundered them for treasure). Whirlwind the
middle of 3 leaf covering on the top of the room and pass through. In this
room, you'll find 7 large statues of faces. You'll notice the middle of the
center statue is gone. For this room, I'll call the statues 1 through 7 from
left to right. Anyway, use Move to pull out the middles of 1, 2, 6, and 7. Grab
the 210 coins from 2 and the Crystal Powder from 7, then enter 6. At the end of
the hall, you'll see a pillar blocking you from using Sand from another part of
the room to reach a chest. Move the pillar right into the pit, go back to the
statue room, and enter 1. After passing through the antechamber, use Sand to
reach the chest containing a Nut. Go back to the statue room and go through the
door under 1. Go straight down to a corner and turn left. Hop over the pits and
go left this way until you reach some stairs. From the stairs, go around the
path to some sand. Use Sand to follow it to a small room containing the
Thanatos Mace. Even thought it may be weaker than any of your weapons, you can
still sell it if you want.
Go back to the corner of the sand, surface, and go up to the next room. Keep
heading up to a statue with one of the pieces of its head sitting on a nearby
ledge. Push the piece into the statue to make it open its mouth and spit sand
out. Return to the room below and before the one with the Thanatos Mace and go
to the part of it near the door to the statue room. Go left and blow away the
left of two leaf patches to find more stairs. Go up from the top of the stairs
and climb down the vines. Walk across the sandpit you created and take the
Power Bread from the chest. Use Sand to get under the low arch and climb the
vine and stairs on the other side. Go down and into the right doorway from the
stairs. Go up to a T-fork and go left. Like before, Move the pillar into the
indentation, then return to the previous room. From the stairs you reached this
floor on and go left. Go up at the fork and through the door. Use Sand to reach
a Vial and return to the other room. Go straight down from the door and follow
the path to 365 coins. Return to the T-fork near where you Moved the pillar and
take the right path this time. Enter the door here to the sand room. In this
sand room, you are forced to step on a switch that causes a nearby statue to
periodically fill the room with more sand. You must stop on the similar switch
near the statue once the sand rises enough, but before it covers the switch to
stop the sand and unlock the door. If you are too late, exit and reenter, then
try again.
After the sand room, go down the hallway to a room with a chute. Slide down it
and you'll land right next to another statue piece. Push the pillar nearby into
the pit to open a shortcut, then push the piece into the statue. You still need
one more piece, though. Go through the door behind where you landed. Don't
climb the stairs; go right and once again free a sandy shortcut by Moving a
pillar. Now use Retreat and return to the statue room. Go through the door
under 7 and make your way to the stairs (ignore the leaves). After jumping a
pit, use Whirlwind on the left of 3 leaf coverings and enter the room behind it
to find the Muni Robe. Return to the hall and enter the next room. Climb down
the vines and go up. You'll see a sandbar and incomplete statue, but ignore
them for now. Just hop the gap, climb the vine, and then go up the stairs. Go
up the hallway and use Sand to use the passage you opened earlier. Go right
after surfacing and Whirlwind the first leaves you find. Enter the door and get
the Sylph Feather. Return to the hall and keep going right and down. The next
room is another sand room, slightly harder this time. Go through it as fast as
you can and you should be able to make it to the next room. After hopping some
pits in this hall, Whirlwind the first leaves you find and go through. Push the
pillar and get the Potion down the vine.
Return to the hallway and go left to the next door. Hop your way down the next
hallway and enter the door. Go up and push the statue piece into the statue.
Make your way back through the last several rooms until you climb down some
stairs to the room with the sandbar and statue you just completed. Ready
yourself: as soon as you jump over to the path the statue lies on, it chases
you! To avoid getting run over, run away from it to the sandbar and use Sand to
have it pass right over you. Once it has passed, surface and go up to where the
statue was. Use Sand on the thin sand vein and climb the vines on the other
side of it. Go left and climb 2 more stairs. Go through another hall and Move
another pillar for another shortcut. Don't feel bored; you're almost done with
the level (hopefully you aren't lost). Now head down. You'll see a statue piece
seemingly trapped in a block corral. Use Reveal to find that the center block
is actually a pit, then Move the piece into it. Climb down the stairs above you
and push the piece into the statue. It will create a sand waterfall. Go back to
the room before the statue piece corral room and use Sand to reach another
staircase through the shortcut you opened. You'll recognize this room; go left
and down to the sand waterfall room. Climb down to the sandpit at the foot of
the waterfall and burrow it. You can actually climb up the waterfall with Sand!
Once at the top, get off on the left and climb more stairs. Go through one more
hall to another sand waterfall room. Climb this one with Sand and then climb
the vine at the top left. You're on top of the ruins! Climb a few more vines
and take your prize: the Left Prong. Now Retreat and return to Champa.
Flames Inferno - June 10, 2004 03:15 PM (GMT)
*claps* very good canti,very good
ZaberTheAlmighty - June 11, 2004 12:19 AM (GMT)
SuicuneSol - June 11, 2004 12:51 AM (GMT)
<_< He copied and pasted it.
ZaberTheAlmighty - June 11, 2004 01:38 AM (GMT)
SuicuneSol - June 11, 2004 02:01 AM (GMT)
I know you didn't know. My post was directed at Zaber,
God of the Black Flame: Canti - June 11, 2004 08:04 AM (GMT)
I always copy and paste guides like that. You think I would spend that much time helping someone? I think not. I get it from GameFAQs.com.
Flames Inferno - June 13, 2004 11:19 AM (GMT)
i like the homade 1s,not by places like nintendo
God of the Black Flame: Canti - June 14, 2004 01:51 AM (GMT)
the ones on GameFAQs are home made. People make them and put them up for others to use.
Flames Inferno - June 17, 2004 08:23 PM (GMT)
o i no wot your talkin bout yeh i sumtimes use those ones,buyin magazine guides are just pointless
sol_blade - September 21, 2004 08:34 PM (GMT)
felix777 - September 21, 2004 09:31 PM (GMT)
yea they can be quite helpful......
goldensunrules - November 1, 2004 11:15 AM (GMT)
that's the same guide i used to get through ankohl ruins but how can you have trouble with jupiter lighthouse really i found it quite easy. air's rock was hard on the outside for me but that's it
maybe i am just used to these types of games :P