View Full Version: ChronoDS

Chrono Trigger Remake Project > Guestbook > ChronoDS


Title: ChronoDS


Finally - February 12, 2005 02:20 AM (GMT)
True words coming at ya...

"As soon as there is simple and cheap way to put a homebrew game on DS then Chrono DS Team will start on its own hopefully 3D version of Chrono Trigger. No info for now but expect to see it popping up soon"

Quotes from the ChronoDS team

Lucid - February 12, 2005 02:42 AM (GMT)
$20 says that one gets cancelled faster than CT:R did.

I don't expect there to be a simple or easy way to make a DS game... they shouldn't get people's hopes up.
user posted image

Knives - February 12, 2005 05:17 AM (GMT)
Wouldn't it be fun to play CT on a DS though? It probably wouldn't be that hard to make, as I know a guy on another forum who makes GBA games.

Keep in mind that a DS version of CT would not look nearly as good as the Unreal engine.

Duranix - February 12, 2005 06:20 AM (GMT)
Soz, cant be bothered logging in...

but anywayz..

im with Lucid on this one, it will probably get cancelled faster than CT:R did

hey, why dont u guys switch to the source engine?

lol... oh... the maps..



:P

i have to formatt my hard drive now... cyaz in about 3 hours :D

Lucid - February 12, 2005 07:33 AM (GMT)
I've tampered with mapping on the source engine... it's not hard at all.

Hammer is pretty easy to use, and there are plenty of tutortials.

Knives - February 13, 2005 05:51 PM (GMT)
I just hope its not like hl1 mapping. OMG! I cant go back to that after UEd's incredible ease of use.

Lucid - February 14, 2005 05:05 AM (GMT)
Well, it was my first real attempt at mapping, and I found it to be super easy.

Let me see if I have any screens.
http://members.cox.net/lucid003/test0001.jpg
http://members.cox.net/lucid003/test0002.jpg
http://members.cox.net/lucid003/test0003.jpg
http://members.cox.net/lucid003/test0004.jpg
http://members.cox.net/lucid003/test0005.jpg
http://members.cox.net/lucid003/test0006.jpg
http://members.cox.net/lucid003/wip_police0000.jpg
http://members.cox.net/lucid003/wip_police0004.jpg
http://members.cox.net/lucid003/wip_police0005.jpg
http://members.cox.net/lucid003/wip_police0008.jpg
http://members.cox.net/lucid003/wip_police0009.jpg
http://members.cox.net/lucid003/wip_police0012.jpg
http://members.cox.net/lucid003/wip_police0016.jpg
http://members.cox.net/lucid003/wip_police0018.jpg
http://members.cox.net/lucid003/wip_police0019.jpg

test0005 and police0019 are the best respresentations of the work I put into it. 19 is the most recent picture I have (I don't like the way I had the inside of the next room, so I never took any pictures... and the brown door has a color problem, it turns black when too far away), and I love the rails in 05. This was my first map, and a part of me wishes I would've finished it. It's my take on the Police Precinct from Resident Evil 2. I hope to get back into mapping (I want to do the village in Resident Evil 4, or some Chrono maps at some point), as it is quite fun.

Finally - February 15, 2005 01:31 AM (GMT)
I talked with the team earlier and l mentioned some of your ideas/concerns. There response:

"We realize all that. The effect of our project isnt stricly to make Chrono DS but on a wider scale. Most of us have seen what can be done with a simple engine (Chrono Crisis with RPG Maker). Originally we were planning a 3D version but at the moment due to time and team members (lack of) we will be sticking with something higher than Chrono Crisis but lower than Super Mario 64DS. All in all we expect to open a path for more homebrew games. Prestigious?yes but its worth it."

So there you have it. A little disappionted in the lose of 3D but hey it would make the releases come out faster. BTW they did mention this

"If you know anyone who wishes to help tell them to start to check out RPG Maker along with the Chrono Crisis creation. Those will strongly be the basis for the programming."

No info on where to contact but that is soon to follow methinks...

PS: A little word from them about legal SPAM...

"Square is first going to need to figure who we are before they can #$$# us over!..."

Lucid - February 15, 2005 01:52 AM (GMT)
yup, and then when it comes out (which it won't), lawsuit city. Sounds like a bunch of 12 year olds decided to make a game.

Finally - February 15, 2005 03:27 PM (GMT)
Lucid did I tell you are a idiot among other things? Did it not occur to that nobody can sue nobody unless they know who they are.Period. There won't be no law suit city since there is no source. As for the 12 years thing well thats your own personal opinion and you should put it where it belong: UP your @$$. :angry:

Knives - February 15, 2005 08:20 PM (GMT)
Unfortunately I think Lucid is right, SE is really stupid about stuff like this. And please no flaming or this thread will be locked. Thank you.

Lucid - February 16, 2005 01:31 AM (GMT)
QUOTE (Knives @ Feb 15 2005, 08:20 PM)
Unfortunately I think Lucid is right, SE is really stupid about stuff like this. And please no flaming or this thread will be locked. Thank you.

nanny-nanny boo-boo!

And IF it were ever released --- BAM, there's your source. Now, if you don't quite get it... S-E would subpoena the host for information on where they got it, and for them to remove it from their website. They would fully comply, because they wouldn't be able to afford not to. If you haven't caught on yet, this is where the lawsuit comes in. As has been hypothesized on this forum, this could be interpretted as evading SE, or trying to hide your copyright infringement, which would be like double the trouble.

I really hate being a buzzkill, but these are things that 12-year olds never think of, so someone needs to. I like to call it "logic" or "common sense."

Galidan - February 16, 2005 04:01 AM (GMT)
Just for those of you not in the know, S-E can issue a subpeona, but without a court order, it's only a bench subpeona and has no real legal value.

/Galidan

chronofan - February 16, 2005 06:09 PM (GMT)
Anybody everyheard of P2P programs? IRC? Newsgroups? And all of the other places that you can get "stuff" from? I agree with finally here: you cant get a source if the only source is not know. If lucid thinks the chronods team is a bunch of 12year olds then so be it. i rather see a bunch of idiots come up with something than a group of smart guys come up with nothing or something that will never be released due to "develop".

Lucid - February 17, 2005 02:33 AM (GMT)
lol, you call that a reply?

"keep pratce."
If you are going to reply to this, try to put some effort into it. It will give it something known as "merit."

You cannot release a game like "ChronoDS" over a p2p service. You need an actual concentrated effort. You need it centralized.

First, we have to assume that it will be released 1 of 2 ways... as a ROM for a DS emulator (does such a thing exist? Not currently, I would think), or as a DS cart/whatever media they use. This would mean that you would have to order it (they can't afford to give it away for free). If they did go the cart/media route, they'd get sued faster than Michael Jackson. If they go the rom way, it'll definetely have their computers' signature attached to it, making it identifiable.

They COULD release it over a P2P service, or IRC, but it would be the least effective release ever, guaranteed. That's why ALL mod projects are released on websites, because it allows easy access, which is what a mod project wants for their release. They don't want their users to have trouble getting their product. IRC isn't user-friendly, so count that out. There are plenty of people too stupid to use P2P, so that kills a fraction (and not necessarily a small fraction) of their userbase. Also, everyone should always assume that their favorite P2P service is keeping records of their activity. Remember Kazaa? The most popular P2P service ever? They admitted that they kept records. Assume that every P2P service does. There is your source. So the only logical way to release it is over a website. This will get them caught, and if Square-Enix has a problem with it, it'll get them sued as well.

If you think they can work on it in secret and then release it upon completion, and get away with it, you are mistaken. This is why I am calling them 12 year olds. If they can't see the point that I'm making (even if they don't see the words I am saying, they should think about things like this before starting the project), then they obviously can't be old enough to realize the repurcussions.

Sir_Crono531 - February 17, 2005 06:01 AM (GMT)
lol, lucid, that was burnt. (A compliment)
Anyways, i definately agree with lucid, as much i would love to have a new chrono game for an actual system, its just not gonna work.

SSJoseph - February 17, 2005 04:07 PM (GMT)
Even if this guy is 12 years old...why does that matter?

I know alot of people who are 12, and have a brain that of a high school graduate.



Hell..look at me, I was 12 when I made my first game in basic, all by myself

graphics and everything

Galidan - February 17, 2005 10:30 PM (GMT)
Lucid, I think you may be infringing on Propagator's flaming gig.

/Galidan

Lucid - February 18, 2005 01:42 AM (GMT)
I was just using 12 as an example. 12 not even being teenage years. Everyone knows that SOME teenagers deserve more credit than they get but, by and large, most of them get what they deserve. I know this because my teenage years are over, and I witnessed it first hand. My usage of "12" for the age was to insinuate that I was giving them even less credit than I would give a teenager. Obviously not every 12 year old is an idiot, but most of them aren't exactly in a position to think about the consequences of their actions. That is the point that I was trying to get across.

edit: and I try to only flame when I think it's warranted, but sometimes I get carried away. I guess that's what happens when your two main message boards deal with flaming on a constant basis (one of them having "flame war" in its name :P ).




Hosted for free by InvisionFree