View Full Version: Character Renders (Robo and Lavos)

Chrono Trigger Remake Project > News > Character Renders (Robo and Lavos)


Title: Character Renders (Robo and Lavos)


TheBrain - August 26, 2003 06:59 PM (GMT)
These are the official pics to replace the older ugly ones.

There is still a lot of detail missing in both characters textures but i think they are coming along well, what do you think?
They are completed 50%, there's still missing animation and detail in textures.

user posted image

user posted image

Please post your opinion and comments.

Sandlvlan - November 6, 2003 08:54 PM (GMT)
Good work on both models, and the lavos skin looks great. When working on the robo skin though, please try to dull it a bit. He just looks too shiny for some reason

Jack - November 9, 2003 04:12 AM (GMT)
Yeah I though it looked a little shiney too, mabey you could take some UT2k3 textures and fade them onto it a little to dull it down.

Thief - November 10, 2003 12:10 AM (GMT)
I think lavos looks really good! Although i remeber lavos being really really spiky. I think he would look cooler spikier. But thats just my opinion.....

chrono-addict - November 10, 2003 03:34 AM (GMT)
Yea but maybe if hes spikyer then a little less polygons per spike? i dunno..

Buttmunk93 - November 21, 2003 12:52 AM (GMT)
B) Okay. I think this is the best thing to happen, including your new images.

One little teeny tiny thing bothering me...

:rolleyes: Is this free? Does this need some sort of thing to play it? :rolleyes:


I would be so sad if, I for some reason cannot play it. :(

Jack - November 21, 2003 02:24 AM (GMT)
Nope, you dont need anything to play it, or so we think currently. It will be made into a standalone using a free Unreal Runtime Engin. Expect a hefty download however ;)




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