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Title: Roleplay Rules
Description: The Poll


MrPopo - November 9, 2004 05:29 AM (GMT)
QUOTE
First draft of the rules for roleplaying: These are up for discussion by all the citizens of the region and cabinet, but do consider this the first official draft and I am submitting it for cabinet approval. I will approve all changes to these rules through cabinet from hereon in. I believe this falls mainly in the jurisdiction of the MoRA, MoDB, and the MoJ.

ROLEPLAY RULES AND GUIDELINES:

Article I - Basic roleplay guidelines:

1. All nations must submit to the constitution of the region of Canada

2. All nations must submit to the dispute resolution legislation, and the board use and ejection guidelines, when applicable. This is particularly in regards to flaming and indecent or slanderous remarks.

3. Remembering that this is roleplay, players must respect IC (in character) and OOC (out of character) designations.

4. The moderator is the manager of all roleplay situations. He has the power to refute or dispute claims and start and end all arguements. The roleplay moderator is the cabinet designated body by which all disputes can be solved regarding all roleplay situations. He/she is appointed by the Minister of Regional Affairs and the Minister of Donuts and Beer and therefor any complaints against a moderator must be brought to the Minister Of Regional Affairs or Donuts and Beer directly. The moderator must abide by all roleplay rules and be as fair and impartial as possible. Moderators are allowed to roleplay themselves but must be impartial and fair to all situations even regarding themselves. Moderators do make mistakes too, so bring to the attention of the moderator any mistakes made and they will attempt to resolve the matter. There are several designations of moderator:
A. War and Military roleplay Moderator
B. Canadian Sports Association President and Vice President


Article II - War and Military roleplay:

1. Nations that battle in regards to magic or advanced civilizations must respect the rp rules and assume that their weapons are no more superior or inferior to that of an equal weapon of another players (dragons are equal to bomber/fighters for example).

2. Nations are encouraged but not limited to discuss their plans in PM's amongst each other, or in a designated OOC thread, before engaging in a war, to avoid any arguements that may arise during the roleplay.

3. Saboteurs and spies and terrorists are only allowed with permission from the other player. "Intelligence reports" and "speculation" are allowed, however. Keep in mind the size of the nation or alliance you are facing and how great his might may yet be.

4. No godmodding another players military might. Don't assume you are 100% right in regards to anything, as anything is refutable.

5. Only one nation per player is allowed on the map at a time. This means no one player can create or have two nations to roleplay with at one time. Any and all cheaters caught doing so will be banned from roleplaying and ignored in IC threads for an indefinite period. Any nation that chooses to replace or reset their nations with another must do so at the expense of their  single map nation.

6. All military RPing nations must have a nation on the regional map.

7. War results:
--->STALEMATE: Both nations are in a tied battle and must resort to diplomatic means to solve the dispute, or continue to fight at a stalemate until someone wishes to go to a moderator or determine a winner in PM's. Nations can continue to be at war indefinitely if they so choose and have decided to do so with each other. (wars can be fought by several means, including terrorism with the other nations permission)
--->DEFEAT: The defeatee is still sovereign but their nation will shrink on the map according to what the moderator works out with each nation, and their government must submit to diplomatic defeats. Territory will be (temporarily in some cases) ceeded to the winner. The sovereign nation must work out with the moderator or the victor as to how his nation will go about rebuilding. Full sovereignty must be restored to the nation within 1 month, unless otherwised determined by both players for RP purposes.
---> TRIUMPH: The victor will be allowed to ceed territory from the defeated, can trade or sell that territory to other nations, ceed it back to the loser at some point, or keep it indefinitely (according to the map of Canada). The amount of territory will be determined between the two players unless a decision cannot be reached in which case a moderator will hear both sides of the coin and judge. The victor must force the defeated nation to admit diplomatic defeat and proceed to do whatever it is they wish to do in/with that nation. Full sovereignty must be restored to the remainder of the nation within 1 month. The nation will be considered rebuilt within that month unless otherwise stated by both players for RP purposes.
--->WEAPONS OF MASS DESTRUCTION DEFEAT: The defeated nation is considered decimated on whatever scale the attack was wrought. Same rules apply as above, except the nation must take 2 months or one election period in order to be considered rebuilt completely. The nation may feel free to start a new nation afterwards and scrap their old one if they so choose to do so. It will not be forced though. The nation will regain full sovereignty according tot he rules of DEFEAT except the period will be extended to 2 months.

8. Because nationstates does not allow RP wars to decimate populations, after that 1 or 2 month defeat period, all nations are considered to have their population restored fully. The 1 and 2 month period is realtime.

Article III - Canadian Sports Association:

1. Nations wishing to participate in held events must sign up to do so. If a nation does not sign up in time they may not participate in the events held.

2. Nations do not have to be on the map of the region to participate in sporting and other events hosted by this department of the government. Nations must, however, be a member of the forum to participate in said events.

3. All results are final. They are determined randomly by dice and/or online number generators, or by roleplay at the moderators discression.
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the suggested changes by cabinet:

QUOTE
4. Roleplay situations are mediated by a moderator.  Within a given scenario, the moderator has the authority to rule on any dispute or disagreement between the participants.  Any member of the forum may apply to become a moderator by posting in the pinned thread in the Minister of Regional Affairs forum designated for this purpose.

4.1 The Roleplay Coordinator, who is appointed by cabinet, is responsible for assigning moderators to RP scenarios.  The Roleplay Coordinator is always an eligible moderator.

4.2 No one may be both a moderator and a participant in the same scenario.

4.3 In the event of a disagreement about a ruling of a moderator, the decision may be appealed to the RP Coordinator.  If a satisfactory conclusion is still not achieved, the appeal may be escalated to the Minister of Regional Affairs, or the Minister of Doughnuts and Beer.  The decision of the Minister will be binding.


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feel free to discuss the choice you made as well

Judith Gap - November 10, 2004 01:48 AM (GMT)
Thank you MrPopo for all your hard work in leading a discussion, which kept digressing, and drafting a practical set of rules.

hudson bay - November 10, 2004 02:08 AM (GMT)
Looks well thought out and seems fair. Good job MrPopo and all others who contributed. :clap: :Canada: B)

Almonaster - November 10, 2004 03:35 AM (GMT)
I would suggest that in some instances moderators could be players as well. (This applies more often to sporting scenarios then military, perhaps.) I can see why you often would not want this, but I think making it an absolute rule is unnecessary.

Congratulations on an excellent draft.

One final nitpick - I think by ceed you probably meant cede, and if so you need to reword the triumph section slightly.




WordNet Dictionary

Definition:
[v] relinquish possession or control over; "The squatters had to surrender the building after the police moved in"
[v] give over; surrender or relinquish to the physical control of another

Websites:

Synonyms: concede, deliver, give up, grant, surrender, yield

See Also: gift, give, present, sell, sign away, sign over, yield up




Webster's 1913 Dictionary

Definition:

\Cede\, v. t. [imp. & p. p. {Ceded}; p. pr. & vb. n.
{Ceding}.] [L. cedere to withdraw, yield; akin to cadere to
fall, and to E. chance; cf. F. c['e]der.]
To yield or surrender; to give up; to resign; as, to cede a
fortress, a province, or country, to another nation, by
treaty.


MrPopo - November 16, 2004 10:31 AM (GMT)
It appears this poll is stagnated. How long must the poll be up until cabinet drafts the final copy into law?

Carbanousa - November 16, 2004 03:36 PM (GMT)
I would think that it has been up for long enough now. It is currenty being discussed within Cabinet. All being well, there should be a draft released within the next few Cabinet Disclosure's.

One alternative would be to post the draft within this, or the RP forums? Do either of these sound viable, or would it be preferred if they were posted here for review?

DrunkenHosers - November 19, 2004 03:34 AM (GMT)
I agree that the poll has been up for more than long enough. A Thursday to Sunday span is sufficient for constitutional referenda. That's the standard I would have applied, if MrPopo had asked for it to be held in the Elections and Referenda forum.

Since it is here, the rules are less clear, so I didn't want to intervene prematurely. I am certainly willing to call the current results definitive, and have made such a motion in cabinet.

For the record, the current results of this poll are:

Yes: 4
No: 1
I prefer it with the cabinet recommended changes (see below for the draft and details): 8

The amended draft wins, and I don't expect any objections in cabinet. There is one remaining question: whether to post in the Law Library, or to post it in the RP forum instead. My preference, which I have also moved in cabinet, is to make it a full-status law. I will announce results when they're available, and the cabinet reports will record the voting as always.

Carbanousa - November 19, 2004 12:58 PM (GMT)
My suggestion would be to post, pin, and close the role-play guidelines within the RP Forum. Perhaps a link form the Law library could be established for consistency?

MrPopo - November 21, 2004 11:15 AM (GMT)
be reminded this is just the first draft though. Right now we are having our first no-holds-barred experimental battle with me as moderator in the RP forum. I will submit other drafts and new rules into this document as they are created, probably after this RP so I can get all the RPers opinions on what we can improve upon.

I recommend this be made full law. That was there won't be RP law disputes in the future when I am long dead and this forum is holographic and less text based.
B)

C-Ton - November 21, 2004 01:29 PM (GMT)
I would like a rock paper scissors system of moderation to be put in place.


rules

Moderator beats player
Combined players beat moderator

Rules beat moderator and players

But Moderator and Players combined can defeat the rules.

Thus if everyone agrees to bypass a rule to permit an occurence the rule can be bypassed.

This way the agreement of players and moderators can be worked out in PMs (just like the sabbotage rules) and rules can be ignored.

Also, I would like to see a 2 out of 3 moderation system taking place if the moderators wish to take part in the RP. This way moderators can participate and the moderation can still be relatively objective.
(3 moderators exist and 2 must agree to pass a moderation ruling)

C-Ton

Daemon - November 21, 2004 04:23 PM (GMT)
I think that the current "1 mod + appeal" process is better, otherwise things will tend to get bogged down in arbitration.




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