View Full Version: Redecision

NS Canada Old Forum > The United Nations > Redecision


Title: Redecision
Description: what do you think?


C-Ton - September 7, 2004 02:56 PM (GMT)
I was wondering if we could propose to nationstates to allow us to change past decisions that affect the evolution of our country.

Example.

I want to let my population spread but not too much.

So I allow the encroachment of discos into the environmental areas but I stop it at a certain time so that it does not go too far.





It is always necissary to remember the doors we take so that they can be re-evalutated at a later time.

I dont mean all decisions can be reversable, but there are some that nation states should have no problem with.

Perhaps they can put a cap on how many decisions you change before your people start getting upset about too much uncertainty in the government.

Carbanousa - September 7, 2004 03:53 PM (GMT)
QUOTE
I was wondering if we could propose to nationstates to allow us to change past decisions that affect the evolution of our country.

This is partly the reason for recurring issues. However, major changes to the Nation would involve a reworking of the game code which the moderators would not agree to unless it was requested or lobbied by every single NationStates player. The same also applies to UN resolutions.

Making certain decisions finite would also ential altering the core code as a log would be needed for which issues a Nation had already recieved and how many times. On top of this it would also mean that a fourth 'attribute' would need to be created and tied into this for purpose of public satisfaction.

Some of these suggestions have been rumoured for NationStates2, so don't be too disheartened about some of the shortfallings of this version.




Hosted for free by InvisionFree