| QUOTE |
Scripts: Compiling C# scripts...failed (37 errors, 0 warnings) - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 960, co lumn 23) 'Server.Items.OreInfo' does not contain a definition for 'OldCopper' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 965, co lumn 23) 'Server.Items.OreInfo' does not contain a definition for 'Argent' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 967, co lumn 23) 'Server.Items.OreInfo' does not contain a definition for 'Platine' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 969, co lumn 24) 'Server.Items.OreInfo' does not contain a definition for 'Sable' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 970, co lumn 24) 'Server.Items.OreInfo' does not contain a definition for 'Lave' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 971, co lumn 24) 'Server.Items.OreInfo' does not contain a definition for 'Glace' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 972, co lumn 24) 'Server.Items.OreInfo' does not contain a definition for 'Acide' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 973, co lumn 24) 'Server.Items.OreInfo' does not contain a definition for 'Luminese' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 975, co lumn 24) 'Server.Items.OreInfo' does not contain a definition for 'Mythril' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 977, co lumn 24) 'Server.Items.OreInfo' does not contain a definition for 'Sanguine' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 978, co lumn 24) 'Server.Items.OreInfo' does not contain a definition for 'Lune' - Error: Scripts\Custom\Custom Crafting 1.0\BaseArmor.cs: CS0117: (line 979, co lumn 24) 'Server.Items.OreInfo' does not contain a definition for 'Ultima' - Error: Scripts\Custom\Custom Crafting 1.0\BaseWeapon.cs: CS0152: (line 2410, column 11) The label 'case 111:' already occurs in this switch statement - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 55, column 22) 'Server.Items.OreInfo' does not contain a definition for 'OldCopper' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 60, column 22) 'Server.Items.OreInfo' does not contain a definition for 'Argent' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 62, column 22) 'Server.Items.OreInfo' does not contain a definition for 'Platine' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 64, column 23) 'Server.Items.OreInfo' does not contain a definition for 'Sable' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 65, column 23) 'Server.Items.OreInfo' does not contain a definition for 'Lave' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 66, column 23) 'Server.Items.OreInfo' does not contain a definition for 'Glace' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 67, column 23) 'Server.Items.OreInfo' does not contain a definition for 'Acide' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 68, column 23) 'Server.Items.OreInfo' does not contain a definition for 'Luminese' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 70, column 23) 'Server.Items.OreInfo' does not contain a definition for 'Mythril' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 72, column 23) 'Server.Items.OreInfo' does not contain a definition for 'Sanguine' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 73, column 23) 'Server.Items.OreInfo' does not contain a definition for 'Lune' - Error: Scripts\Custom\Custom Crafting 1.0\Ingots.cs: CS0117: (line 74, column 23) 'Server.Items.OreInfo' does not contain a definition for 'Ultima' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 59, column 22 ) 'Server.Items.OreInfo' does not contain a definition for 'OldCopper' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 64, column 22 ) 'Server.Items.OreInfo' does not contain a definition for 'Argent' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 66, column 22 ) 'Server.Items.OreInfo' does not contain a definition for 'Platine' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 68, column 23 ) 'Server.Items.OreInfo' does not contain a definition for 'Sable' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 69, column 23 ) 'Server.Items.OreInfo' does not contain a definition for 'Lave' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 70, column 23 ) 'Server.Items.OreInfo' does not contain a definition for 'Glace' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 71, column 23 ) 'Server.Items.OreInfo' does not contain a definition for 'Acide' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 72, column 23 ) 'Server.Items.OreInfo' does not contain a definition for 'Luminese' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 74, column 23 ) 'Server.Items.OreInfo' does not contain a definition for 'Mythril' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 76, column 23 ) 'Server.Items.OreInfo' does not contain a definition for 'Sanguine' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 77, column 23 ) 'Server.Items.OreInfo' does not contain a definition for 'Lune' - Error: Scripts\Custom\Custom Crafting 1.0\Ore.cs: CS0117: (line 78, column 23 ) 'Server.Items.OreInfo' does not contain a definition for 'Ultima' Scripts: One or more scripts failed to compile or no script files were found. - Press return to exit, or R to try again. |
| CODE |
using System; using System.Collections; namespace Server.Items { public enum CraftResource { None = 0, Iron = 1, OldCopper, DullCopper, ShadowIron, Copper, Bronze, Argent, Gold, Platine, Agapite, Sable, Lave, Glace, Acide, Luminese, Verite, Mythril, Valorite, Sanguine, Lune, Ultima, RegularLeather = 101, SpinedLeather, HornedLeather, BarbedLeather, Chene, Erable, Pin, BlueBark, BlackBark, Acajou, Cedre, Elven, RedScales = 201, YellowScales, BlackScales, GreenScales, WhiteScales, BlueScales, CopperScales, SilverScales, GoldScales } public enum CraftResourceType { None, Metal, Leather, Wood, Scales } public class CraftAttributeInfo { private int m_WeaponFireDamage; private int m_WeaponColdDamage; private int m_WeaponPoisonDamage; private int m_WeaponEnergyDamage; private int m_WeaponDurability; private int m_WeaponLuck; private int m_WeaponGoldIncrease; private int m_WeaponLowerRequirements; private int m_ArmorPhysicalResist; private int m_ArmorFireResist; private int m_ArmorColdResist; private int m_ArmorPoisonResist; private int m_ArmorEnergyResist; private int m_ArmorDurability; private int m_ArmorLuck; private int m_ArmorGoldIncrease; private int m_ArmorLowerRequirements; private int m_RunicMinAttributes; private int m_RunicMaxAttributes; private int m_RunicMinIntensity; private int m_RunicMaxIntensity; public int WeaponFireDamage{ get{ return m_WeaponFireDamage; } set{ m_WeaponFireDamage = value; } } public int WeaponColdDamage{ get{ return m_WeaponColdDamage; } set{ m_WeaponColdDamage = value; } } public int WeaponPoisonDamage{ get{ return m_WeaponPoisonDamage; } set{ m_WeaponPoisonDamage = value; } } public int WeaponEnergyDamage{ get{ return m_WeaponEnergyDamage; } set{ m_WeaponEnergyDamage = value; } } public int WeaponDurability{ get{ return m_WeaponDurability; } set{ m_WeaponDurability = value; } } public int WeaponLuck{ get{ return m_WeaponLuck; } set{ m_WeaponLuck = value; } } public int WeaponGoldIncrease{ get{ return m_WeaponGoldIncrease; } set{ m_WeaponGoldIncrease = value; } } public int WeaponLowerRequirements{ get{ return m_WeaponLowerRequirements; } set{ m_WeaponLowerRequirements = value; } } public int ArmorPhysicalResist{ get{ return m_ArmorPhysicalResist; } set{ m_ArmorPhysicalResist = value; } } public int ArmorFireResist{ get{ return m_ArmorFireResist; } set{ m_ArmorFireResist = value; } } public int ArmorColdResist{ get{ return m_ArmorColdResist; } set{ m_ArmorColdResist = value; } } public int ArmorPoisonResist{ get{ return m_ArmorPoisonResist; } set{ m_ArmorPoisonResist = value; } } public int ArmorEnergyResist{ get{ return m_ArmorEnergyResist; } set{ m_ArmorEnergyResist = value; } } public int ArmorDurability{ get{ return m_ArmorDurability; } set{ m_ArmorDurability = value; } } public int ArmorLuck{ get{ return m_ArmorLuck; } set{ m_ArmorLuck = value; } } public int ArmorGoldIncrease{ get{ return m_ArmorGoldIncrease; } set{ m_ArmorGoldIncrease = value; } } public int ArmorLowerRequirements{ get{ return m_ArmorLowerRequirements; } set{ m_ArmorLowerRequirements = value; } } public int RunicMinAttributes{ get{ return m_RunicMinAttributes; } set{ m_RunicMinAttributes = value; } } public int RunicMaxAttributes{ get{ return m_RunicMaxAttributes; } set{ m_RunicMaxAttributes = value; } } public int RunicMinIntensity{ get{ return m_RunicMinIntensity; } set{ m_RunicMinIntensity = value; } } public int RunicMaxIntensity{ get{ return m_RunicMaxIntensity; } set{ m_RunicMaxIntensity = value; } } public CraftAttributeInfo() { } public static readonly CraftAttributeInfo Blank; public static readonly CraftAttributeInfo OldCopper, DullCopper, ShadowIron, Copper, Bronze, Argent, Golden, Platine, Agapite, Sable, Lave, Glace, Acide, Luminese, Verite, Mythril, Valorite, Sanguine, Lune, Ultima; public static readonly CraftAttributeInfo Spined, Horned, Barbed; public static readonly CraftAttributeInfo Chene, Erable, Pin, BlueBark, BlackBark, Acajou, Cedre, Elven; public static readonly CraftAttributeInfo RedScales, YellowScales, BlackScales, GreenScales, WhiteScales, BlueScales, CopperScales, SilverScales, GoldScales; static CraftAttributeInfo() { Blank = new CraftAttributeInfo(); CraftAttributeInfo oldCopper = OldCopper = new CraftAttributeInfo(); oldCopper.ArmorPhysicalResist = 1; oldCopper.ArmorDurability = 200; oldCopper.ArmorLowerRequirements = 100; oldCopper.WeaponDurability = 200; oldCopper.WeaponLowerRequirements = 100; oldCopper.RunicMinAttributes = 1; oldCopper.RunicMaxAttributes = 2; oldCopper.RunicMinIntensity = 5; oldCopper.RunicMaxIntensity = 10; CraftAttributeInfo dullCopper = DullCopper = new CraftAttributeInfo(); dullCopper.ArmorPhysicalResist = 6; dullCopper.ArmorDurability = 50; dullCopper.ArmorLowerRequirements = 20; dullCopper.WeaponDurability = 100; dullCopper.WeaponLowerRequirements = 50; dullCopper.RunicMinAttributes = 1; dullCopper.RunicMaxAttributes = 2; dullCopper.RunicMinIntensity = 10; dullCopper.RunicMaxIntensity = 35; CraftAttributeInfo shadowIron = ShadowIron = new CraftAttributeInfo(); shadowIron.ArmorPhysicalResist = 2; shadowIron.ArmorFireResist = 1; shadowIron.ArmorEnergyResist = 5; shadowIron.ArmorDurability = 100; shadowIron.WeaponColdDamage = 20; shadowIron.WeaponDurability = 50; shadowIron.RunicMinAttributes = 2; shadowIron.RunicMaxAttributes = 2; shadowIron.RunicMinIntensity = 20; shadowIron.RunicMaxIntensity = 45; CraftAttributeInfo copper = Copper = new CraftAttributeInfo(); copper.ArmorPhysicalResist = 1; copper.ArmorFireResist = 1; copper.ArmorPoisonResist = 5; copper.ArmorEnergyResist = 2; copper.WeaponPoisonDamage = 10; copper.WeaponEnergyDamage = 20; copper.RunicMinAttributes = 2; copper.RunicMaxAttributes = 3; copper.RunicMinIntensity = 25; copper.RunicMaxIntensity = 50; CraftAttributeInfo bronze = Bronze = new CraftAttributeInfo(); bronze.ArmorPhysicalResist = 3; bronze.ArmorColdResist = 5; bronze.ArmorPoisonResist = 1; bronze.ArmorEnergyResist = 1; bronze.WeaponFireDamage = 40; bronze.RunicMinAttributes = 3; bronze.RunicMaxAttributes = 3; bronze.RunicMinIntensity = 30; bronze.RunicMaxIntensity = 65; CraftAttributeInfo argent = Argent = new CraftAttributeInfo(); argent.ArmorPhysicalResist = 2; argent.ArmorFireResist = 1; argent.ArmorColdResist = 2; argent.ArmorEnergyResist = 2; argent.ArmorLowerRequirements = 30; argent.WeaponLuck = 5; argent.WeaponLowerRequirements = 50; argent.RunicMinAttributes = 3; argent.RunicMaxAttributes = 4; argent.RunicMinIntensity = 35; argent.RunicMaxIntensity = 70; CraftAttributeInfo golden = Golden = new CraftAttributeInfo(); golden.ArmorPhysicalResist = 1; golden.ArmorFireResist = 1; golden.ArmorColdResist = 2; golden.ArmorEnergyResist = 2; golden.ArmorLuck = 5; golden.ArmorLowerRequirements = 30; golden.WeaponLuck = 5; golden.WeaponLowerRequirements = 50; golden.RunicMinAttributes = 3; golden.RunicMaxAttributes = 4; golden.RunicMinIntensity = 35; golden.RunicMaxIntensity = 75; CraftAttributeInfo platine = Platine = new CraftAttributeInfo(); platine.ArmorPhysicalResist = 3; platine.ArmorFireResist = 2; platine.ArmorColdResist = 2; platine.ArmorPoisonResist = 2; platine.ArmorEnergyResist = 1; platine.RunicMinAttributes = 3; platine.RunicMaxAttributes = 4; platine.RunicMinIntensity = 40; platine.RunicMaxIntensity = 75; CraftAttributeInfo agapite = Agapite = new CraftAttributeInfo(); agapite.ArmorPhysicalResist = 2; agapite.ArmorFireResist = 3; agapite.ArmorColdResist = 2; agapite.ArmorPoisonResist = 2; agapite.ArmorEnergyResist = 2; agapite.WeaponColdDamage = 30; agapite.WeaponEnergyDamage = 20; agapite.RunicMinAttributes = 4; agapite.RunicMaxAttributes = 4; agapite.RunicMinIntensity = 40; agapite.RunicMaxIntensity = 80; CraftAttributeInfo sable = Sable = new CraftAttributeInfo(); sable.ArmorPhysicalResist = 7; sable.ArmorDurability = 50; sable.WeaponDurability = 50; sable.RunicMinAttributes = 4; sable.RunicMaxAttributes = 4; sable.RunicMinIntensity = 40; sable.RunicMaxIntensity = 85; CraftAttributeInfo lave = Lave = new CraftAttributeInfo(); lave.ArmorFireResist = 7; lave.ArmorDurability = 50; lave.WeaponFireDamage = 70; lave.WeaponDurability = 50; lave.RunicMinAttributes = 4; lave.RunicMaxAttributes = 4; lave.RunicMinIntensity = 40; lave.RunicMaxIntensity = 85; CraftAttributeInfo glace = Glace = new CraftAttributeInfo(); glace.ArmorColdResist = 7; glace.ArmorDurability = 50; glace.WeaponColdDamage = 70; glace.WeaponDurability = 50; glace.RunicMinAttributes = 4; glace.RunicMaxAttributes = 4; glace.RunicMinIntensity = 40; glace.RunicMaxIntensity = 85; CraftAttributeInfo acide = Acide = new CraftAttributeInfo(); acide.ArmorPoisonResist = 7; acide.ArmorDurability = 50; acide.WeaponPoisonDamage = 70; acide.WeaponDurability = 50; acide.RunicMinAttributes = 4; acide.RunicMaxAttributes = 4; acide.RunicMinIntensity = 40; acide.RunicMaxIntensity = 85; CraftAttributeInfo luminese = Luminese = new CraftAttributeInfo(); luminese.ArmorEnergyResist = 7; luminese.ArmorDurability = 50; luminese.WeaponEnergyDamage = 70; luminese.WeaponDurability = 50; luminese.RunicMinAttributes = 4; luminese.RunicMaxAttributes = 4; luminese.RunicMinIntensity = 40; luminese.RunicMaxIntensity = 85; CraftAttributeInfo verite = Verite = new CraftAttributeInfo(); verite.ArmorPhysicalResist = 3; verite.ArmorFireResist = 3; verite.ArmorColdResist = 2; verite.ArmorPoisonResist = 3; verite.ArmorEnergyResist = 1; verite.WeaponPoisonDamage = 40; verite.WeaponEnergyDamage = 20; verite.RunicMinAttributes = 4; verite.RunicMaxAttributes = 5; verite.RunicMinIntensity = 45; verite.RunicMaxIntensity = 90; CraftAttributeInfo mythril = Mythril = new CraftAttributeInfo(); mythril.ArmorPhysicalResist = 2; mythril.ArmorColdResist = 3; mythril.ArmorPoisonResist = 3; mythril.ArmorEnergyResist = 3; mythril.ArmorDurability = 70; mythril.ArmorLuck = 10; mythril.WeaponColdDamage = 30; mythril.WeaponEnergyDamage = 25; mythril.WeaponDurability = 70; mythril.WeaponLuck = 10; mythril.RunicMinAttributes = 4; mythril.RunicMaxAttributes = 5; mythril.RunicMinIntensity = 45; mythril.RunicMaxIntensity = 95; CraftAttributeInfo valorite = Valorite = new CraftAttributeInfo(); valorite.ArmorPhysicalResist = 4; valorite.ArmorColdResist = 3; valorite.ArmorPoisonResist = 3; valorite.ArmorEnergyResist = 3; valorite.ArmorDurability = 50; valorite.WeaponFireDamage = 10; valorite.WeaponColdDamage = 20; valorite.WeaponPoisonDamage = 10; valorite.WeaponEnergyDamage = 20; valorite.RunicMinAttributes = 5; valorite.RunicMaxAttributes = 5; valorite.RunicMinIntensity = 50; valorite.RunicMaxIntensity = 100; CraftAttributeInfo sanguine = Sanguine = new CraftAttributeInfo(); sanguine.ArmorPhysicalResist = 4; sanguine.ArmorFireResist = 4; sanguine.ArmorColdResist = 4; sanguine.ArmorPoisonResist = 4; sanguine.ArmorEnergyResist = 4; sanguine.ArmorDurability = 100; sanguine.WeaponDurability = 100; sanguine.WeaponFireDamage = 10; sanguine.WeaponColdDamage = 10; sanguine.WeaponPoisonDamage = 10; sanguine.WeaponEnergyDamage = 10; sanguine.RunicMinAttributes = 5; sanguine.RunicMaxAttributes = 6; sanguine.RunicMinIntensity = 60; sanguine.RunicMaxIntensity = 110; CraftAttributeInfo lune = Lune = new CraftAttributeInfo(); lune.ArmorPhysicalResist = 4; lune.ArmorFireResist = 4; lune.ArmorColdResist = 4; lune.ArmorPoisonResist = 4; lune.ArmorEnergyResist = 4; lune.ArmorDurability = 100; lune.WeaponDurability = 100; lune.WeaponFireDamage = 10; lune.WeaponColdDamage = 10; lune.WeaponPoisonDamage = 10; lune.WeaponEnergyDamage = 10; lune.RunicMinAttributes = 5; lune.RunicMaxAttributes = 6; lune.RunicMinIntensity = 60; lune.RunicMaxIntensity = 110; CraftAttributeInfo ultima = Ultima = new CraftAttributeInfo(); ultima.ArmorPhysicalResist = 5; ultima.ArmorFireResist = 5; ultima.ArmorColdResist = 5; ultima.ArmorPoisonResist = 5; ultima.ArmorEnergyResist = 5; ultima.ArmorDurability = 100; ultima.WeaponDurability = 100; ultima.WeaponFireDamage = 20; ultima.WeaponColdDamage = 20; ultima.WeaponPoisonDamage = 20; ultima.WeaponEnergyDamage = 20; ultima.RunicMinAttributes = 5; ultima.RunicMaxAttributes = 6; ultima.RunicMinIntensity = 60; ultima.RunicMaxIntensity = 110; CraftAttributeInfo spined = Spined = new CraftAttributeInfo(); spined.ArmorPhysicalResist = 5; spined.ArmorLuck = 5; spined.RunicMinAttributes = 1; spined.RunicMaxAttributes = 3; spined.RunicMinIntensity = 20; spined.RunicMaxIntensity = 40; CraftAttributeInfo horned = Horned = new CraftAttributeInfo(); horned.ArmorPhysicalResist = 2; horned.ArmorFireResist = 3; horned.ArmorColdResist = 2; horned.ArmorPoisonResist = 2; horned.ArmorEnergyResist = 2; horned.RunicMinAttributes = 3; horned.RunicMaxAttributes = 4; horned.RunicMinIntensity = 30; horned.RunicMaxIntensity = 70; CraftAttributeInfo barbed = Barbed = new CraftAttributeInfo(); barbed.ArmorPhysicalResist = 2; barbed.ArmorFireResist = 1; barbed.ArmorColdResist = 2; barbed.ArmorPoisonResist = 3; barbed.ArmorEnergyResist = 4; barbed.RunicMinAttributes = 4; barbed.RunicMaxAttributes = 5; barbed.RunicMinIntensity = 40; barbed.RunicMaxIntensity = 100; CraftAttributeInfo oak = Chene = new CraftAttributeInfo(); oak.WeaponDurability = 100; oak.WeaponLowerRequirements = 50; oak.WeaponPoisonDamage = 20; oak.RunicMinAttributes = 1; oak.RunicMaxAttributes = 3; oak.RunicMinIntensity = 10; oak.RunicMaxIntensity = 20; CraftAttributeInfo maple = Erable = new CraftAttributeInfo(); maple.WeaponDurability = 100; maple.WeaponLowerRequirements = 50; maple.WeaponColdDamage = 20; maple.RunicMinAttributes = 1; maple.RunicMaxAttributes = 3; maple.RunicMinIntensity = 20; maple.RunicMaxIntensity = 30; CraftAttributeInfo pine = Pin = new CraftAttributeInfo(); pine.WeaponDurability = 100; pine.WeaponLowerRequirements = 50; pine.WeaponFireDamage = 20; pine.RunicMinAttributes = 1; pine.RunicMaxAttributes = 3; pine.RunicMinIntensity = 30; pine.RunicMaxIntensity = 40; CraftAttributeInfo bluebark = BlueBark = new CraftAttributeInfo(); bluebark.WeaponDurability = 100; bluebark.WeaponLowerRequirements = 50; bluebark.WeaponColdDamage = 20; bluebark.RunicMinAttributes = 1; bluebark.RunicMaxAttributes = 3; bluebark.RunicMinIntensity = 40; bluebark.RunicMaxIntensity = 50; CraftAttributeInfo blackbark = BlackBark = new CraftAttributeInfo(); blackbark.WeaponDurability = 100; blackbark.WeaponLowerRequirements = 50; blackbark.WeaponEnergyDamage = 20; blackbark.RunicMinAttributes = 3; blackbark.RunicMaxAttributes = 3; blackbark.RunicMinIntensity = 40; blackbark.RunicMaxIntensity = 50; CraftAttributeInfo bloodleaf = Acajou = new CraftAttributeInfo(); bloodleaf.WeaponDurability = 100; bloodleaf.WeaponLowerRequirements = 50; bloodleaf.WeaponFireDamage = 50; bloodleaf.RunicMinAttributes = 3; bloodleaf.RunicMaxAttributes = 3; bloodleaf.RunicMinIntensity = 50; bloodleaf.RunicMaxIntensity = 60; CraftAttributeInfo swamp = Cedre = new CraftAttributeInfo(); swamp.WeaponDurability = 100; swamp.WeaponLowerRequirements = 50; swamp.WeaponPoisonDamage = 50; swamp.RunicMinAttributes = 3; swamp.RunicMaxAttributes = 3; swamp.RunicMinIntensity = 60; swamp.RunicMaxIntensity = 80; CraftAttributeInfo elven = Elven = new CraftAttributeInfo(); elven.WeaponDurability = 100; elven.WeaponLowerRequirements = 50; elven.WeaponFireDamage = 20; elven.WeaponColdDamage = 20; elven.WeaponPoisonDamage = 20; elven.WeaponEnergyDamage = 20; elven.WeaponLuck = 50; elven.RunicMinAttributes = 3; elven.RunicMaxAttributes = 3; elven.RunicMinIntensity = 80; elven.RunicMaxIntensity = 100; CraftAttributeInfo red = RedScales = new CraftAttributeInfo(); red.ArmorFireResist = 10; red.ArmorColdResist = -3; CraftAttributeInfo yellow = YellowScales = new CraftAttributeInfo(); yellow.ArmorPhysicalResist = -3; yellow.ArmorLuck = 10; CraftAttributeInfo black = BlackScales = new CraftAttributeInfo(); black.ArmorPhysicalResist = 10; black.ArmorEnergyResist = -3; CraftAttributeInfo green = GreenScales = new CraftAttributeInfo(); green.ArmorFireResist = -3; green.ArmorPoisonResist = 10; CraftAttributeInfo white = WhiteScales = new CraftAttributeInfo(); white.ArmorPhysicalResist = -3; white.ArmorColdResist = 10; CraftAttributeInfo blue = BlueScales = new CraftAttributeInfo(); blue.ArmorPoisonResist = -3; blue.ArmorEnergyResist = 10; CraftAttributeInfo coppers = CopperScales = new CraftAttributeInfo(); coppers.ArmorPoisonResist = 10; coppers.ArmorPhysicalResist = 10; coppers.ArmorEnergyResist = 10; coppers.ArmorFireResist = -10; coppers.ArmorColdResist = -10; CraftAttributeInfo silver = SilverScales = new CraftAttributeInfo(); silver.ArmorColdResist = 10; silver.ArmorEnergyResist = 10; silver.ArmorPhysicalResist = 10; silver.ArmorFireResist = -10; silver.ArmorPoisonResist = -10; CraftAttributeInfo gold = GoldScales = new CraftAttributeInfo(); gold.ArmorPoisonResist = 10; gold.ArmorColdResist = 10; gold.ArmorPhysicalResist = -10; gold.ArmorEnergyResist = -10; gold.ArmorFireResist = 10; } } public class CraftResourceInfo { private int m_Hue; private int m_Number; private string m_Name; private CraftAttributeInfo m_AttributeInfo; private CraftResource m_Resource; private Type[] m_ResourceTypes; public int Hue{ get{ return m_Hue; } } public int Number{ get{ return m_Number; } } public string Name{ get{ return m_Name; } } public CraftAttributeInfo AttributeInfo{ get{ return m_AttributeInfo; } } public CraftResource Resource{ get{ return m_Resource; } } public Type[] ResourceTypes{ get{ return m_ResourceTypes; } } public CraftResourceInfo( int hue, int number, string name, CraftAttributeInfo attributeInfo, CraftResource resource, params Type[] resourceTypes ) { m_Hue = hue; m_Number = number; m_Name = name; m_AttributeInfo = attributeInfo; m_Resource = resource; m_ResourceTypes = resourceTypes; for ( int i = 0; i < resourceTypes.Length; ++i ) CraftResources.RegisterType( resourceTypes[i], resource ); } } public class CraftResources { private static CraftResourceInfo[] m_MetalInfo = new CraftResourceInfo[] { new CraftResourceInfo( 0x000, 1053109, "Fer", CraftAttributeInfo.Blank, CraftResource.Iron, typeof( IronIngot ), typeof( IronOre ), typeof( Granite ) ), new CraftResourceInfo( 1437, 0, "Vieux cuivre", CraftAttributeInfo.OldCopper, CraftResource.OldCopper, typeof( OldCopperIngot ), typeof( OldCopperOre ), typeof( OldCopperGranite ) ), new CraftResourceInfo( 0x973, 1053108, "Cuivre terne", CraftAttributeInfo.DullCopper, CraftResource.DullCopper, typeof( DullCopperIngot ), typeof( DullCopperOre ), typeof( DullCopperGranite ) ), new CraftResourceInfo( 0x966, 1053107, "Fer noir", CraftAttributeInfo.ShadowIron, CraftResource.ShadowIron, typeof( ShadowIronIngot ), typeof( ShadowIronOre ), typeof( ShadowIronGranite ) ), new CraftResourceInfo( 0x96D, 1053106, "Cuivre", CraftAttributeInfo.Copper, CraftResource.Copper, typeof( CopperIngot ), typeof( CopperOre ), typeof( CopperGranite ) ), new CraftResourceInfo( 0x972, 1053105, "Bronze", CraftAttributeInfo.Bronze, CraftResource.Bronze, typeof( BronzeIngot ), typeof( BronzeOre ), typeof( BronzeGranite ) ), new CraftResourceInfo( 2101, 0, "Argent", CraftAttributeInfo.Argent, CraftResource.Argent, typeof( ArgentIngot ), typeof( ArgentOre ), typeof( ArgentGranite ) ), new CraftResourceInfo( 0x8A5, 1053104, "Or", CraftAttributeInfo.Golden, CraftResource.Gold, typeof( GoldIngot ), typeof( GoldOre ), typeof( GoldGranite ) ), new CraftResourceInfo( 1501, 0, "Platine", CraftAttributeInfo.Platine, CraftResource.Platine, typeof( PlatineIngot ), typeof( PlatineOre ), typeof( PlatineGranite ) ), new CraftResourceInfo( 0x979, 1053103, "Agapite", CraftAttributeInfo.Agapite, CraftResource.Agapite, typeof( AgapiteIngot ), typeof( AgapiteOre ), typeof( AgapiteGranite ) ), new CraftResourceInfo( 2413, 0, "Roche de sable", CraftAttributeInfo.Sable, CraftResource.Sable, typeof( SableIngot ), typeof( SableOre ), typeof( SableGranite ) ), new CraftResourceInfo( 2117, 0, "Roche de lave", CraftAttributeInfo.Lave, CraftResource.Lave, typeof( LaveIngot ), typeof( LaveOre ), typeof( LaveGranite ) ), new CraftResourceInfo( 1165, 0, "Roche de glace", CraftAttributeInfo.Glace, CraftResource.Glace, typeof( GlaceIngot ), typeof( GlaceOre ), typeof( GlaceGranite ) ), new CraftResourceInfo( 1419, 0, "Roche d'acide", CraftAttributeInfo.Acide, CraftResource.Acide, typeof( AcideIngot ), typeof( AcideOre ), typeof( AcideGranite ) ), new CraftResourceInfo( 1246, 0, "Roche de luminese", CraftAttributeInfo.Luminese, CraftResource.Luminese, typeof( LumineseIngot ), typeof( LumineseOre ), typeof( LumineseGranite ) ), new CraftResourceInfo( 0x89F, 1053102, "Verite", CraftAttributeInfo.Verite, CraftResource.Verite, typeof( VeriteIngot ), typeof( VeriteOre ), typeof( VeriteGranite ) ), new CraftResourceInfo( 1154, 0, "Mythril", CraftAttributeInfo.Mythril, CraftResource.Mythril, typeof( MythrilIngot ), typeof( MythrilOre ), typeof( MythrilGranite ) ), new CraftResourceInfo( 0x8AB, 1053101, "Valorite", CraftAttributeInfo.Valorite, CraftResource.Valorite, typeof( ValoriteIngot ), typeof( ValoriteOre ), typeof( ValoriteGranite ) ), new CraftResourceInfo( 1157, 0, "Roche sanguine", CraftAttributeInfo.Sanguine, CraftResource.Sanguine, typeof( SanguineIngot ), typeof( SanguineOre ), typeof( SanguineGranite ) ), new CraftResourceInfo( 1156, 0, "Roche de lune", CraftAttributeInfo.Lune, CraftResource.Lune, typeof( LuneIngot ), typeof( LuneOre ), typeof( LuneGranite ) ), new CraftResourceInfo( 1281, 0, "Ultima", CraftAttributeInfo.Ultima, CraftResource.Ultima, typeof( UltimaIngot ), typeof( UltimaOre ), typeof( UltimaGranite ) ), }; private static CraftResourceInfo[] m_WoodInfo = new CraftResourceInfo[] { new CraftResourceInfo( 2312, 0, "Chêne", CraftAttributeInfo.Chene, CraftResource.Chene, typeof( CheneLog ) ), new CraftResourceInfo( 1721, 0, "Erable", CraftAttributeInfo.Erable, CraftResource.Erable, typeof( ErableLog ) ), new CraftResourceInfo( 2213, 0, "Pin", CraftAttributeInfo.Pin, CraftResource.Pin, typeof( PinLog ) ), new CraftResourceInfo( 1325, 0, "BlueBark", CraftAttributeInfo.BlueBark, CraftResource.BlueBark, typeof( BlueBarkLog ) ), new CraftResourceInfo( 2306, 0, "BlackBark", CraftAttributeInfo.BlackBark, CraftResource.BlackBark, typeof( BlackBarkLog ) ), new CraftResourceInfo( 2116, 0, "Acajou", CraftAttributeInfo.Acajou, CraftResource.Acajou, typeof( AcajouLog ) ), new CraftResourceInfo( 2129, 0, "Cèdre", CraftAttributeInfo.Cedre, CraftResource.Cedre, typeof( CedreLog ) ), new CraftResourceInfo( 1072, 0, "Elven", CraftAttributeInfo.Elven, CraftResource.Elven, typeof( ElvenLog ) ), }; private static CraftResourceInfo[] m_ScaleInfo = new CraftResourceInfo[] { new CraftResourceInfo( 0x66D, 1053129, "Red Scales", CraftAttributeInfo.RedScales, CraftResource.RedScales, typeof( RedScales ) ), new CraftResourceInfo( 0x8A8, 1053130, "Yellow Scales", CraftAttributeInfo.YellowScales, CraftResource.YellowScales, typeof( YellowScales ) ), new CraftResourceInfo( 0x455, 1053131, "Black Scales", CraftAttributeInfo.BlackScales, CraftResource.BlackScales, typeof( BlackScales ) ), new CraftResourceInfo( 0x851, 1053132, "Green Scales", CraftAttributeInfo.GreenScales, CraftResource.GreenScales, typeof( GreenScales ) ), new CraftResourceInfo( 0x8FD, 1053133, "White Scales", CraftAttributeInfo.WhiteScales, CraftResource.WhiteScales, typeof( WhiteScales ) ), new CraftResourceInfo( 0x8B0, 1053134, "Blue Scales", CraftAttributeInfo.BlueScales, CraftResource.BlueScales, typeof( BlueScales ) ), new CraftResourceInfo( 0x96D, 0, "Copper Scales", CraftAttributeInfo.CopperScales, CraftResource.CopperScales, typeof( CopperScales ) ), new CraftResourceInfo( 1153, 0, "Silver Scales", CraftAttributeInfo.SilverScales, CraftResource.SilverScales, typeof( SilverScales ) ), new CraftResourceInfo( 0x8A5, 0, "Gold Scales", CraftAttributeInfo.GoldScales, CraftResource.GoldScales, typeof( GoldScales ) ) }; private static CraftResourceInfo[] m_LeatherInfo = new CraftResourceInfo[] { new CraftResourceInfo( 0x000, 1049353, "Normal", CraftAttributeInfo.Blank, CraftResource.RegularLeather, typeof( Leather ), typeof( Hides ) ), new CraftResourceInfo( 0x283, 1049354, "Spined", CraftAttributeInfo.Spined, CraftResource.SpinedLeather, typeof( SpinedLeather ), typeof( SpinedHides ) ), new CraftResourceInfo( 0x227, 1049355, "Horned", CraftAttributeInfo.Horned, CraftResource.HornedLeather, typeof( HornedLeather ), typeof( HornedHides ) ), new CraftResourceInfo( 0x1C1, 1049356, "Barbed", CraftAttributeInfo.Barbed, CraftResource.BarbedLeather, typeof( BarbedLeather ), typeof( BarbedHides ) ) }; private static CraftResourceInfo[] m_AOSLeatherInfo = new CraftResourceInfo[] { new CraftResourceInfo( 0x000, 1049353, "Normal", CraftAttributeInfo.Blank, CraftResource.RegularLeather, typeof( Leather ), typeof( Hides ) ), new CraftResourceInfo( 0x8AC, 1049354, "Spined", CraftAttributeInfo.Spined, CraftResource.SpinedLeather, typeof( SpinedLeather ), typeof( SpinedHides ) ), new CraftResourceInfo( 0x845, 1049355, "Horned", CraftAttributeInfo.Horned, CraftResource.HornedLeather, typeof( HornedLeather ), typeof( HornedHides ) ), new CraftResourceInfo( 0x851, 1049356, "Barbed", CraftAttributeInfo.Barbed, CraftResource.BarbedLeather, typeof( BarbedLeather ), typeof( BarbedHides ) ), }; /// <summary> /// Returns true if '<paramref name="resource"/>' is None, Iron, or RegularLeather. False if otherwise. /// </summary> public static bool IsStandard( CraftResource resource ) { return ( resource == CraftResource.None || resource == CraftResource.Iron || resource == CraftResource.RegularLeather ); } private static Hashtable m_TypeTable; /// <summary> /// Registers that '<paramref name="resourceType"/>' uses '<paramref name="resource"/>' so that it can later be queried by <see cref="CraftResources.GetFromType"/> /// </summary> public static void RegisterType( Type resourceType, CraftResource resource ) { if ( m_TypeTable == null ) m_TypeTable = new Hashtable(); m_TypeTable[resourceType] = resource; } /// <summary> /// Returns the <see cref="CraftResource"/> value for which '<paramref name="resourceType"/>' uses -or- CraftResource.None if an unregistered type was specified. /// </summary> public static CraftResource GetFromType( Type resourceType ) { if ( m_TypeTable == null ) return CraftResource.None; object obj = m_TypeTable[resourceType]; if ( !(obj is CraftResource) ) return CraftResource.None; return (CraftResource)obj; } /// <summary> /// Returns a <see cref="CraftResourceInfo"/> instance describing '<paramref name="resource"/>' -or- null if an invalid resource was specified. /// </summary> public static CraftResourceInfo GetInfo( CraftResource resource ) { CraftResourceInfo[] list = null; switch ( GetType( resource ) ) { case CraftResourceType.Metal: list = m_MetalInfo; break; case CraftResourceType.Leather: list = Core.AOS ? m_AOSLeatherInfo : m_LeatherInfo; break; case CraftResourceType.Wood: list = m_WoodInfo; break; case CraftResourceType.Scales: list = m_ScaleInfo; break; } if ( list != null ) { int index = GetIndex( resource ); if ( index >= 0 && index < list.Length ) return list[index]; } return null; } /// <summary> /// Returns a <see cref="CraftResourceType"/> value indiciating the type of '<paramref name="resource"/>'. /// </summary> public static CraftResourceType GetType( CraftResource resource ) { if ( resource >= CraftResource.Iron && resource <= CraftResource.Ultima ) return CraftResourceType.Metal; if ( resource >= CraftResource.RegularLeather && resource <= CraftResource.BarbedLeather ) return CraftResourceType.Leather; if ( resource >= CraftResource.Chene && resource <= CraftResource.Elven ) return CraftResourceType.Wood; if ( resource >= CraftResource.RedScales && resource <= CraftResource.GoldScales ) return CraftResourceType.Scales; return CraftResourceType.None; } /// <summary> /// Returns the first <see cref="CraftResource"/> in the series of resources for which '<paramref name="resource"/>' belongs. /// </summary> public static CraftResource GetStart( CraftResource resource ) { switch ( GetType( resource ) ) { case CraftResourceType.Metal: return CraftResource.Iron; case CraftResourceType.Leather: return CraftResource.RegularLeather; case CraftResourceType.Wood: return CraftResource.Chene; case CraftResourceType.Scales: return CraftResource.RedScales; } return CraftResource.None; } /// <summary> /// Returns the index of '<paramref name="resource"/>' in the seriest of resources for which it belongs. /// </summary> public static int GetIndex( CraftResource resource ) { CraftResource start = GetStart( resource ); if ( start == CraftResource.None ) return 0; return (int)(resource - start); } /// <summary> /// Returns the <see cref="CraftResourceInfo.Number"/> property of '<paramref name="resource"/>' -or- 0 if an invalid resource was specified. /// </summary> public static int GetLocalizationNumber( CraftResource resource ) { CraftResourceInfo info = GetInfo( resource ); return ( info == null ? 0 : info.Number ); } /// <summary> /// Returns the <see cref="CraftResourceInfo.Hue"/> property of '<paramref name="resource"/>' -or- 0 if an invalid resource was specified. /// </summary> public static int GetHue( CraftResource resource ) { CraftResourceInfo info = GetInfo( resource ); return ( info == null ? 0 : info.Hue ); } /// <summary> /// Returns the <see cref="CraftResourceInfo.Name"/> property of '<paramref name="resource"/>' -or- an empty string if the resource specified was invalid. /// </summary> public static string GetName( CraftResource resource ) { CraftResourceInfo info = GetInfo( resource ); return ( info == null ? String.Empty : info.Name ); } /// <summary> /// Returns the <see cref="CraftResource"/> value which represents '<paramref name="info"/>' -or- CraftResource.None if unable to convert. /// </summary> public static CraftResource GetFromOreInfo( OreInfo info ) { if ( info.Name.IndexOf( "Spined" ) >= 0 ) return CraftResource.SpinedLeather; else if ( info.Name.IndexOf( "Horned" ) >= 0 ) return CraftResource.HornedLeather; else if ( info.Name.IndexOf( "Barbed" ) >= 0 ) return CraftResource.BarbedLeather; else if ( info.Name.IndexOf( "Leather" ) >= 0 ) return CraftResource.RegularLeather; if ( info.Level == 0 ) return CraftResource.Iron; else if ( info.Level == 1 ) return CraftResource.OldCopper; else if ( info.Level == 2 ) return CraftResource.DullCopper; else if ( info.Level == 3 ) return CraftResource.ShadowIron; else if ( info.Level == 4 ) return CraftResource.Copper; else if ( info.Level == 5 ) return CraftResource.Bronze; else if ( info.Level == 6 ) return CraftResource.Argent; else if ( info.Level == 7 ) return CraftResource.Gold; else if ( info.Level == 8 ) return CraftResource.Platine; else if ( info.Level == 9 ) return CraftResource.Agapite; else if ( info.Level == 10 ) return CraftResource.Sable; else if ( info.Level == 11 ) return CraftResource.Lave; else if ( info.Level == 12 ) return CraftResource.Glace; else if ( info.Level == 13 ) return CraftResource.Acide; else if ( info.Level == 14 ) return CraftResource.Luminese; else if ( info.Level == 15 ) return CraftResource.Verite; else if ( info.Level == 16 ) return CraftResource.Mythril; else if ( info.Level == 17 ) return CraftResource.Valorite; else if ( info.Level == 18) return CraftResource.Sanguine; else if ( info.Level == 19 ) return CraftResource.Lune; else if ( info.Level == 20 ) return CraftResource.Ultima; else if ( info.Level == 21 ) return CraftResource.Chene; else if ( info.Level == 22 ) return CraftResource.Erable; else if ( info.Level == 23 ) return CraftResource.Pin; else if ( info.Level == 24 ) return CraftResource.BlueBark; else if ( info.Level == 25 ) return CraftResource.BlackBark; else if ( info.Level == 26 ) return CraftResource.Acajou; else if ( info.Level == 27 ) return CraftResource.Cedre; else if ( info.Level == 28 ) return CraftResource.Elven; return CraftResource.None; } /// <summary> /// Returns the <see cref="CraftResource"/> value which represents '<paramref name="info"/>', using '<paramref name="material"/>' to help resolve leather OreInfo instances. /// </summary> public static CraftResource GetFromOreInfo( OreInfo info, ArmorMaterialType material ) { if ( material == ArmorMaterialType.Studded || material == ArmorMaterialType.Leather || material == ArmorMaterialType.Spined || material == ArmorMaterialType.Horned || material == ArmorMaterialType.Barbed ) { if ( info.Level == 0 ) return CraftResource.RegularLeather; else if ( info.Level == 1 ) return CraftResource.SpinedLeather; else if ( info.Level == 2 ) return CraftResource.HornedLeather; else if ( info.Level == 3 ) return CraftResource.BarbedLeather; return CraftResource.None; } return GetFromOreInfo( info ); } } // NOTE: This class is only for compatability with very old RunUO versions. // No changes to it should be required for custom resources. public class OreInfo { public static readonly OreInfo Iron = new OreInfo( 0, 0x000, "Iron" ); public static readonly OreInfo DullCopper = new OreInfo( 1, 0x973, "Dull Copper" ); public static readonly OreInfo ShadowIron = new OreInfo( 2, 0x966, "Shadow Iron" ); public static readonly OreInfo Copper = new OreInfo( 3, 0x96D, "Copper" ); public static readonly OreInfo Bronze = new OreInfo( 4, 0x972, "Bronze" ); public static readonly OreInfo Gold = new OreInfo( 5, 0x8A5, "Gold" ); public static readonly OreInfo Agapite = new OreInfo( 6, 0x979, "Agapite" ); public static readonly OreInfo Verite = new OreInfo( 7, 0x89F, "Verite" ); public static readonly OreInfo Valorite = new OreInfo( 8, 0x8AB, "Valorite" ); private int m_Level; private int m_Hue; private string m_Name; public OreInfo( int level, int hue, string name ) { m_Level = level; m_Hue = hue; m_Name = name; } public int Level { get { return m_Level; } } public int Hue { get { return m_Hue; } } public string Name { get { return m_Name; } } } } |
| CODE |
| public class OreInfo |
| QUOTE |
| // NOTE: This class is only for compatability with very old RunUO versions. // No changes to it should be required for custom resources. |
| QUOTE |
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings) - Error: Scripts\Custom\Custom Crafting 1.0\BaseWeapon.cs: CS0152: (line 2410, column 11) The label 'case 111:' already occurs in this switch statement Scripts: One or more scripts failed to compile or no script files were found. - Press return to exit, or R to try again. |
| CODE |
| public override void AddNameProperty( ObjectPropertyList list ) { string oreType; if ( Hue == 0 ) { oreType = ""; } else { switch ( m_Resource ) { case CraftResource.OldCopper: oreType = "vieux cuivre"; break; case CraftResource.DullCopper: oreType = "cuivre terne"; break; // dull copper case CraftResource.ShadowIron: oreType = "fer noir"; break; // shadow iron case CraftResource.Copper: oreType = "cuivre"; break; // copper case CraftResource.Bronze: oreType = "bronze"; break; // bronze case CraftResource.Argent: oreType = "argent"; break; case CraftResource.Gold: oreType = "or"; break; // golden case CraftResource.Platine: oreType = "platine"; break; case CraftResource.Agapite: oreType = "agapite"; break; // agapite case CraftResource.Sable: oreType = "roche de sable"; break; case CraftResource.Lave: oreType = "roche de lave"; break; case CraftResource.Glace: oreType = "roche de glace"; break; case CraftResource.Acide: oreType = "roche d'acide"; break; case CraftResource.Luminese: oreType = "roche de luminese"; break; case CraftResource.Verite: oreType = "verite"; break; // verite case CraftResource.Mythril: oreType = "mythril"; break; case CraftResource.Valorite: oreType = "valorite"; break; // valorite case CraftResource.Sanguine: oreType = "roche sanguine"; break; case CraftResource.Lune: oreType = "roche de lune"; break; case CraftResource.Ultima: oreType = "ultima"; break; case CraftResource.SpinedLeather: oreType = "spined leather"; break; // spined case CraftResource.HornedLeather: oreType = "horned leather"; break; // horned case CraftResource.BarbedLeather: oreType = "barbed leather"; break; // barbed case CraftResource.RedScales: oreType = "red scales"; break; // red case CraftResource.YellowScales: oreType = "yellow scales"; break; // yellow case CraftResource.BlackScales: oreType = "black scales"; break; // black case CraftResource.GreenScales: oreType = "green scales"; break; // green case CraftResource.WhiteScales: oreType = "white scales"; break; // white case CraftResource.BlueScales: oreType = "blue scales"; break; // blue case CraftResource.CopperScales: oreType = "copper"; break; // copper case CraftResource.SilverScales: oreType = "silver"; break; // silver case CraftResource.GoldScales: oreType = "gold"; break; // gold case CraftResource.Cedre: oreType = "chêne"; break; // cedre case CraftResource.Erable: oreType = "érable"; break; // erable case CraftResource.Pin: oreType = "pin"; break; // pin case CraftResource.BlueBark: oreType = "écorce bleue"; break; // bluebark case CraftResource.BlackBark: oreType = "écorce noire"; break; // blackbark case CraftResource.Acajou: oreType = "acajou"; break; // acajou case CraftResource.Cedre: oreType = "cèdre"; break; // cedre case CraftResource.Elven: oreType = "elven"; break; // elven default: oreType = ""; break; } } |