| CODE |
| Item obj = new Cle(); obj.KeyValue = 100; |
| CODE |
| public class Cle : Key { [Constructable] public Cle() : base() { Hue = 1159; Weight = 1.0; LootType = LootType.Newbied; KeyValue = 1000; } public Cle( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } |
| CODE |
| Cle obj = new Cle(); obj.KeyValue = 100; |