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Title: The Dark Brotherhood [Unofficial Assassins Guild]
Description: Check Us Out If You Want to Join! ^^


Archangel - July 7, 2008 03:32 AM (GMT)
THE DARK BROTHERHOOD
user posted image

Guild History
[Modified: Version 1.1]
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As their name suggests, the Dark Brotherhood has a history shrouded in obfuscation. Their ways are secret to those who are not themselves Brothers of the Order (“Brother” is a generic term; some of their deadliest assassins are female, but they are often called Brothers as well). How they continue to exist in shadow, but be easily found by those desperate enough to pay for their services, is not the least of the mysteries surrounding them.

The Dark Brotherhood sprang from a religious order, of Demon Worshippers known as the Morag Tong, that supposedly vanished long ago. Though the Brotherhood itself seems to have broken away from its old demon worshiping habits as they now seem to worship the void itself. They seem to have personified the void into a Spirit God known as Sithis; Who harvests the souls of those killed by his worshippers. The Brotherhood in return is praised by it's Night Mother for their grizzly devotion to their God. Now, to get back to the topic at hand, The Morag Tong were worshippers of the Demon spirit Mephala, who encouraged them to commit ritualistic murders. In their early years, they were as disorganized as only obscure cultists could be-there was no one to lead the band, and as a group they dared not murder anybody of any importance. This changed with the rise of the Night Mother.

All leaders of the Morag Tong, and then afterward the Dark Brotherhood, have been called the Night Mother. Whether the same woman (if it is even a woman) has commanded the Dark Brotherhood since the Second Era is unknown. What is believed is that the original Night Mother developed an important doctrine of the Morag Tong-the belief that, while Mephala does grow stronger with every murder committed in her name, certain murders were better than others. Murders that came from hate pleased Mephala more than murders committed because of greed. Murders of great men and women pleased Mephala more than murders of relative unknowns.

We can approximate the time this belief was adopted with the first known murder committed by the Morag Tong. A century ago, the Potentate Versidue-Shaie who was the Sovereign of Carmina Gadelica at the time was murdered in his palace at the heart of the city. In a brash move, the Night Mother also announced the identity of the murderers by painting “MORAG TONG” on the walls in the Potentate's own blood.

Previous to that, the Morag Tong existed in relative peace, more or less like a witches' coven-occasionally persecuted but usually ignored. In remarkable synchronicity at a time when the kingdoms of the world were thought to be fractured, the Morag Tong were now outlawed throughout the continent for their actions in Carmina Gadelica. Every sovereign gave the cult's elimination their highest priority. Nothing more was officially heard of them for another hundred years.

It is more difficult to date the Era when the Dark Brotherhood broke away from the Morag Tong, especially as other guilds of assassins have sporadically appeared throughout history. The important distinction between the Dark Brotherhood and the Morag Tong was that the Brotherhood was a business as much as it was a cult. Rulers and wealthy merchants used the order as an assassin's guild. The Brotherhood gained the obvious rewards of a profitable enterprise, as well as the secondary benefit that rulers could no longer actively persecute them: They were needed. They were purveyors of an essential commodity. Even an extremely virtuous leader would be unwise to mistreat the Brotherhood.


Why Join?
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Of all the guilds out there right now, this one allows for the most freedom while playing the World. It only requires that you get stronger and are able and willing to fulfill the obligations of your contracts and listen to those above you in the Brotherhood's Chain of Command. We are the only guild that is willing to pay you for your success and loyalty so long as you meet the criteria of the contracts that you are assigned.


How do you Join?
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Simply contact one of the Deathspeakers in our guild, me being one of them, and we will review your player history to see if your worthy. If we need more convincing after that we will assign to you a Rite of Passage Contract, in which you will need to fulfill in order to gain entry. Such quests could vary from killing a boss in a dungeon, just defeating a particular player, or killing vagrant AIs that have become a nuisance to us.


Rules
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You must never steal from or kill another guild member unless told otherwise by our higher ups. You must always obey those that are ranked above you unless such orders would be considered treacherous. You must fulfill the duties of your assigned contracts, but they may be done at your leisure; unless they are direct orders from the Listener or one of the Deathspeakers. We also ask that you be as active as possible in both Divergence and the clan itself.


Rank [# of Slots Open] - Criteria to Get Rank
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/Listener [x1] - N/A at this Time
/Deathspeaker [x4] - N/A at this Time
/Silencer [x4] - N/A at this Time
/Executioner [No Limit] - Must have Carried out and Completed 10 Contracts
/Assassin [No Limit] - Must have Carried out and Completed 7 Contracts
/Eliminator [No Limit] - Must have Carried out and Completed 4-5 Contracts
/Slayer [No Limit] - Must have Carried out and Completed 2 Contracts
/Murderer [No Limit] - Rank Received for just Joining Our Guild


Members
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/Faust [Deathspeaker]


Guild Treasury/Item Inventory
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[Deposit Items or GP By Replying to this Thread & Tell us What Your Depositing.]

/GP/0000000.00
/Empty
/Empty
/Empty
/Empty
/Empty
/Empty
/Empty
/Empty
/Empty


Clan Button & Other Images
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[Don't Direct Link to These Images, Please Just Save & Host Elsewhere.]

/Clan Button> user posted image

/Clan Banner #1> user posted image

/Clan Banner #2> user posted image




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