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Title: Redshift Engine
Description: anyone remember UNFPS, the lost cause?


Zorro - December 11, 2006 02:43 AM (GMT)
Work has continued. Sometime soon there might be a game attached to the engine :)

It is already capable of handling a virtually infinite number of objects using a system that takes advantage of polymorphism and ineritance. The engine code has been written so it can easily be split up into the client and the server in a somewhat unique way. There is a base engine class, and the server and client both subclass it :)

I'm starting to add graphics to the engine, and soon after, input. If I dont get distracted, and all goes well, I'll have a "control the box" game in no time >:]

Ravotus - December 12, 2006 03:49 AM (GMT)
Hope this goes well for you! :D Do you plan on adding other extras such as audio, sockets, etc?

Zorro - December 21, 2006 02:01 AM (GMT)
its all required for an online fps, so sometime before I die it should appear. I've been going through alot of computer problems lately though and cant work untill they are resolved.




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