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Title: [official Reviews Topic]


Ancalagon - January 19, 2005 06:49 PM (GMT)
Yeah, as on the old version of BBS, we had a topic for writing rewiews for the site. I'm going to start this off with a rewiew on my Dranzer G.

Oh, and I hope you don't mind me posting this; It's just to help the site ^^

OK, here goes:

The AR, Wing Survivor is good for combinations, and the same goes for it's Final Clutch EG BladeBase.
The Weight Disc, 10 balance. is pretty decent, and average with Dranzer-blades. To improve it, change to 10 Heavy.

I reccomend this blue beauty to everyone, no matter which style you have in blading.

Rating: 9.5/10, given by Ichigo/Ancalagon

GuardianX - January 19, 2005 07:01 PM (GMT)
I think it' be best to use this as a reference to newbies. Having reviews made by other members and having them put up on BBS seems wrong. If the Staff owns the site, the Staff should do the work. But if it's so newbies can look at these reviews and find out which Beyblade they want to learn about, then I'm fine with it.

[Dragoon Galaxy]
This Beyblade is one of the best G Series Beyblade made. It is quite a fine attacker once you get used to it and how it works. For best results from this Beyblade a Takara Tornado Attack Satdium would be the best place to use Dragoon G in.

Eight Spiker
This Attack Ring has the best Smash Attack in left spin. This is a deadly close-range Attack Ring, but only handy for left-spinners.

10 Wide
Basically a Weight Disc for Endurance and speed. Good Smash Attackers need speed and light weight in order to knock their opponents out of the Stadium.

Engine Gear Left
The basic Engine Gear except that this is built for left-spin. It gives your Beyblade a boost of speed during battle. The time that this is activated depends on the Blade Base.

First Clutch Base
No such thing as Fast Clutch, really. But if you want to attack your opponent at the very beginning of the battle, the First Clutch is the Base of choice. With this, the Engine Gear will activate right away, and if successful, Dragoon G can knock out its opponent easily. The spikes on the Blade Base also contribute to its Smash Attack.

Overall, this G Blade is quite decent and one of my personal favorites. Though, this Blade is only worth getting for its Attack Ring mainly.
8/10

.::MAX::. - January 20, 2005 05:26 PM (GMT)
Worlborg 3

Overall:

Not a very good blade at all. The spin gear has a free spining shaft that makes the blade sit up really high, which makes its base very vounourable to attack. Very bad endurance. The attack ring resembles metal draciel but is thicker which I personally don't like. Weight is to light, but the blade base could be useful for right spin attack combos. But you would have to use dragoon v's or driger v2's I think, spin gear. Or anything with a free spinning shaft.

Brooklyn - January 22, 2005 12:43 AM (GMT)
[Dragoon Metal Storm Ultimate Version]
this is the fastest HMS beyblade. It's grip flat running core is very fast. This beyblade really lacks on endurance, but if you can handle it, you could hit your opponent non stop untill they are annihalated. Use nail varnish for the stickers, they will fade out, in an extremely fast amount of time.

Ultimate Attacker
Great Smash attacker, eh, in left spin, in right spin it just has defence. Wow if you launched this beyblade with catapault shot, you could do some serious damage.

Circle Wide
An Endurance weight disk, fairly light, to give DGMS UV even more speed and more endurance. Put on something heavier and it moves slower, and has less endurance, but better smash.

Grip Flat Ultimate Mode
It is the fastest HMS RC, a little bit too much out of controle, the tip is flater than Grip Flat Core. And it is very short. If put on CWD Defence ring and Samurai Upper, deadly.... I use that in tournements for my attack combo, dangerous... Destroys opponents in three hits, or less...

Overall, this is a rgeat beyblade, the only flaw is lack of endurance, and the fact that it is fairly fast, and almost uncontrollable. For combos, its attack ring is good for Smash attack. But the RC is great for upper/grip combos, heavy ones to controle it more. I love this beyblade, and I give it a 9/10.

Heavens.Cloud - January 22, 2005 12:39 PM (GMT)
Good idea, thanks Ancalagon.

Pinned.

Ancalagon - January 22, 2005 01:25 PM (GMT)
No prob. Besides, writing rewiews is fun ^^

Brooklyn - February 28, 2005 01:00 AM (GMT)
Advanced Averazer: Type: Attack

AR: Advanced Attacker: Advanced attacker is a smooth attack ring, the upper attack isn't so good, attack is pretty good, and endurance isn't too bad, but for a zombie defender, it does work, but its upper attack isn't consetrated high enough. Although upper attack isn't so good, forced smash mode is great. With Bearing Core 2, it gives defence to repell the attacker, causing this attackring to also be able to use with endurance RC's. And you can also use it with Dark Leopard's RC. Although you might be K.O.ed, put on a heavier weight disk. You CANNOT switch the mode of attack during the rounds of a battle.
Combo:
AR: Advanced Attacker(Forced Smash)
WD: Circle Wide
RC: Bearing Core 2
Importance: Medium

WD: Circle Heavy: Circle Heavy gives this beyblade more defence, but I don't think thats what it needs. Though, the weight presses on the RC causing more friction, so it isn't knocked around as easily. But this reduces endurance, so I think it should come with Circle Wide, which optimizes speed and attack. Which is a very, very good thing ^^.
Combo:
AR: Samurai Upper
WD: Circle Heavy
RC: Grip Sharp
Importance: Medium

RC: Metal Flat Core: Metal flat is a great RC. The attack is luscious ^^. With gliding shoot, if you add an attack ring like Circle Upper ACT 2 mould, you get a great upper attack launche to send your opponent flying. It doesn't have that much friction, but it still has good defence. It isn't really easy to manipulate. But, you can change its pattern though. Its not that heavy, and its not that tall. This should be used for heavy attack combos. It moves around the outside. It is great to use in TBTS stadium, not so good in TB. When using this be sure to probably use Circle Balance, and an Upper Atatck attack ring, or Circle Heavy with a compact Upper attack, attack ring.
Combo:
AR: Samurai Upper
WD: CWD: Defence Ring
RC: Metal Flat Core
Importance: Medium High

Overall: This beyblade is pretty mportant to the beyblade community. It's attack is very good, and its attack ring is usefull. If you want to make a heavy attack combo, take this beyblade, and if you want a defence Bearing Core2 combo, take this beyblade, its parts can be used in a whole range of type of beyblades. I rate it a 9/10, because of its valuable parts.

Buying Importance: Medium High

Flash Leopard - March 7, 2005 08:28 PM (GMT)
QUOTE (Ancalagon @ Jan 22 2005, 01:25 PM)
No prob. Besides, writing rewiews is fun ^^

yeah, pity you havnt finished mine eh? XDXDXD

anyway, ill do a BDMS review when I have time, because I don't have time at the moment.

Ancalagon - March 8, 2005 02:05 PM (GMT)
QUOTE (Flash Leopard @ Mar 7 2005, 08:28 PM)
QUOTE (Ancalagon @ Jan 22 2005, 01:25 PM)
No prob. Besides, writing rewiews is fun ^^

yeah, pity you havnt finished mine eh? XDXDXD

anyway, ill do a BDMS review when I have time, because I don't have time at the moment.

XD Well, I'll be doing Dragoon S for ya now, so BE GLAD! Here ya go, m8!

{Dragoon Storm}

[Attack ring - Reverse Dragon]
This attack ring is made for Left Spin Attack, and is mediocre for left attack-combo's. It can work as a defencive Attack Ring, if you place it on a right spin blade.

[Spin Gear - Basic Left]
Left spin direction SG. No special about this, except that it spins Left instead of right.

[Weight Disc - 8 Wide]
A somewhat decent endurance WD. Replace this with a 10 wide to get better endurance, IMO.

[Blade Base - Storm Grip]
This BB is what it takes to make a great upper-attack blade, because of the height. The tip is made of rubber, and rubber tips aren't the most reccomended thing to use in a Hasbro-stadium, unless you want it destroyed because of the "famous" paint in the stadiums.

[Blade Overall]
This blade is mediocre, but it's worth to get if you really like Upper-attackers, or if you just want it in your collection.

Flash Leopard - March 8, 2005 05:15 PM (GMT)
QUOTE (Ancalagon @ Mar 8 2005, 02:05 PM)
QUOTE (Flash Leopard @ Mar 7 2005, 08:28 PM)
QUOTE (Ancalagon @ Jan 22 2005, 01:25 PM)
No prob. Besides, writing rewiews is fun ^^

yeah, pity you havnt finished mine eh? XDXDXD

anyway, ill do a BDMS review when I have time, because I don't have time at the moment.

XD Well, I'll be doing Dragoon S for ya now, so BE GLAD! Here ya go, m8!

{Dragoon Storm}

[Attack ring - Reverse Dragon]
This attack ring is made for Left Spin Attack, and is mediocre for left attack-combo's. It can work as a defencive Attack Ring, if you place it on a right spin blade.

[Spin Gear - Basic Left]
Right spin direction SG. No special about this, except that it spins right instead of right.

[Weight Disc - 8 Wide]
A somewhat decent endurance WD. Replace this with a 10 wide to get better endurance, IMO.

[Blade Base - Storm Grip]
This BB is what it takes to make a great upper-attack blade, because of the height. The tip is made of rubber, and rubber tips aren't the most reccomended thing to use in a Hasbro-stadium, unless you want it destroyed because of the "famous" paint in the stadiums.

[Blade Overall]
This blade is mediocre, but it's worth to get if you really like Upper-attackers, or if you just want it in your collection.

XD I know what you mean but it still looked funny lol.

advice: get some sleep XD

Ancalagon - March 8, 2005 08:29 PM (GMT)
I fixed it ><

Mihaeru - March 9, 2005 01:38 AM (GMT)
Bearing Stinger
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Bit Chip- This is the Bearing Stinger bit chip. It is just for decoration. Unlike a lot of bit chips this one has a clear cover which holds the bit chip in place

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Attack Ring- The Attack Ring of Bearing Stinger is called Try Cut. It weighs 5 grams. In the plastic generation this attack ring is pretty useless especially since it can not fit on a left spin gear. It is a fairly small attack ring and has 3 main attack points. It can be used for weight disk attack, however there are far better choices.

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Weight Disk- The Weight Disk is 6 heavy. With 8 and 10 heavy there are really no uses for this weight disk. This weight disk weighs 16 grams. Well, the weight adds on to the friction which adds on to the defense, something this beyblade needs.

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Spin Gear- The spin gear is the best part of the whole blade. As you can see it has two bearings, a plastic one and a metal one. If you want to use this shaft in this spin gear change the plastic bearing to a metal one. It will help a lot. The tip of the shaft is sharp and is great for endurance combos. You can use the shaft is other spin gears like Wolborg's which can be very useful. The Hasbro version of Bearing Stinger has a much sharper tip then the Takara version, in fact Japanese players imported Hasbro Bearing Stingers to use their shafts in there combos.

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Blade Base- This blade base weighs 8 grams. If you change the shaft in the Bearing Stinger Spin gear to a shaft like Wolborg and use this base you can build a fairly good endurance/attack combo.

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Clip- Unlike all the other Beyblades this Beyblade does not have side clips. Instead it has a clip that goes around the spin gear when the spin gear is through the base. Bearing Stinger spin gear is the only spin gear that can use this clip

Zer0 KamiKazi - March 10, 2005 06:56 PM (GMT)
Death Gargoyle Metal Scream


Circle Upper:This attack ring has 2 very large slopes,really good for Upper Attack.This AR is a very good choice for Attack Type Combo.It has a round shape,giving it pretty decent defense.This AR is 19 Grams.

Circle Heavy:This WD is the heaviest normal WD.It adds good defense to your Bey.16 Grams.

Metal Change Core:This Core has 2 modes,Endurance and Attack,just like Driger S.Metal Change Core is a good choice for High Spin Rate,or Upper Attack combos.3 Grams.

Overall:Overall this Beyblade is good uncustomized,but can be better in customization.This is a must-buy Bey.

Kuznetsov - September 16, 2005 08:24 PM (GMT)
Alright, this is going to be used as a Review Directory for the reviews to be added to the Beyblade Spirit site.

These are the ones which have been done so far:

What has been done :
Dragoon Galaxy.
Dragoon Victory.
Burning Kerberous.
Driger Slash.
Draciel Metal Shield.
Dragoon Metal Storm.
Driger Metal Slash.
Advance Averazer.
Auto Change Balancer.
Bearing Stinger.
Black Dranzer.
Bumpking.
Cyber Dragoon.
Dark Leopard.
Death Gargoyle Metal Scream.
Draciel Fortress.
Draciel Gravity.
Draciel Shield.
Draciel Viper.
Dragoon Fighter.
Dragoon Galaxy Turbo.
Dragoon Metal Storm Ultimate.
Dragoon Storm.
Dragoon Victory 2.
Dranzer Gigus.
Dranzer Metal Spiral.
Dranzer Spiral.
Dranzer Volcano.
Driger Fang.
Driger Gatling.
Driger Vulcan.
Flash Leopard.
Flash Leopard 2.
Gaia Dragoon G.
Gaia Dragoon Metal Spike.
Gaia Dragoon V/Burst.
Galman.
Galzzly.
Gigars.
Grip Attacker.
Jumping Base.
Kid Draciel.
Kid Dragoon.
Master Draciel.
Master Dragoon.
Master Dranzer.
Metal Ball Defenser.
Metal Draciel.
Metal Dranzer.
Metal Driger.
Polta.
Poseidon.
Seaborg 1.
Seaborg 2.
Trygle.
Trypio.
Voltaic Ape.
Wolborg 1.
Wolborg 2.
Wolborg 4.
Wybern DJ.
Wyborg.
Zeus.

Dranzer Gigus Turbo.
Galeon Attacker.
Einstein Metal Spring.
Wolborg Metal Survivor.
Dranzer Volcano 2.
Dranzer Flame.
Bistool.

Customize Grip.
HMS Grip.
Black Customize Grip.
Black Customize Grip Kai Version.
Black Customize Grip Rei Version.
Catapult Grip.
Electronic Dragoon Launcher.
Electronic Dranzer Launcher.
Dranzer Grip.
Electronic Driger Launcher.
Duotron.
HMS Dual Shooter.
Marksmen Grip.
Normal Launcher.
Sniper Scope.
Spring Shooter.
Spring Support.
Spring Support G.
White Customize Grip Takao Version.


Hasbro Earthquake Arena.


The ones in itallics are submissions from before the site closed, so the information within may not be entirely correct. If anyone wants to check over some of the itallic ones then PM Kai-V and she can send you a copy.

Submissions can go in this topic. The format is:

=======
Attack Ring -
Weight Disc -
Spin Gear -
Blade Base -

Item # -
Type -
Features -
Specialty -

(Then the review itself + optional ratings/suggestion of level of skill needed to use it)
=======




Kai - September 17, 2005 05:27 AM (GMT)
Cyber Dragoon

Attack Ring - Cybernetic Dragon
Weight Disc - 10 Wide
Spin Gear - Right
Blade Base - Jumping Base 2

Item # - A-64
Type - Attack
Features - Jumping Base
Specialty - Nothing

The attack ring of Cyber Dragoon is quite large. It's size and shape makes it an excellent offensive attack ring. It has eight spikes for attacking and when they hit another blade it usually sends it across the stadium.
Weight disc is wide and light,and has good endurence. Spin gear and blade base are this blades special features. The spin gear contains a spring which when it is attached to the blade base and is hit,it causes the tip with the spring in it to be released and jump into the air.The spin gear also contains a magnetis S-core in its tip for the magna stadium. The blade base is circular and when the spring has been released the circular part of the base will spin freely. This beyblade is not to good,the only reason you should buy it is because of the attack ring. The jumping feature may seem cool,but it is almost useless in a real battle.

Kai-V - October 30, 2005 02:43 PM (GMT)
Images for Metal Ball Defenser, Poseidon and Wyvern DJ are missing.

Reviews of Aero Knight MS, Advance Guardian, Advance Eterner, Advance Striker, Bakushin-Oh, Bloody Devil Metal Satan, Einstein MS, Flame Pegasus, Jiraiya MS, Magical Ape MS, Megaro Arm, Makendo, Phantom Fox MS, Rock Bison, Roller Attacker, Roller Defenser, Round Shell MS, Spark Knight, Slash Riger MS, Samurai Changer MS, Shining God Metal Sun, Ultimate Saizo, Wing Defenser and Wing Attacker were never written, I think.
Those should be done before any other beyblade.

Kuznetsov - October 30, 2005 05:47 PM (GMT)
I can do the following only since I have these blades in my posession:

Advance Striker, Bakushin-Oh, Jiraiya MS, Megaro Arm, Round Shell MS, Spark Knight, Slash Riger MS, Samurai Changer MS. Are pictures of those preferable...

I can take images of Metal Ball Defenser but I don't have Poseidon and my Wyvern DJ is in somewhat bad condition (unless that doesn't matter).

I think Spark Knight and Ultimate Saizo are the exact same model only with colour differences. So, if one review is written, say for Spark Knight, when it comes to listing Ultimate Saizo it could say 'See Spark Knight'. Unless people think there is a difference in the plastic used or if it comes with a different weight disk that would change performance, then I don't see a point in writting both.

Also...

I already wrote a review for Einstein MS. If it wasn't submitted, here it is again:

Einstein Metal Spring

Attack Ring - Metal Spring
Weight Disc - Circle Heavy
Running Core- Spring Core

Item # -
Type - Endurance
Features - Jumping Spring Base
Specialty - Endurance

The attack ring's most noticable feature is that it is made of metal around the whole of the edge with plastic in the center. This makes it very hard to break. It can be used for attack or defence purposes when customised. The weight disk works to keep the weight close to the center. The weight also adds to the defence this blade needs due to being so tall. The RC's main capability is due to the spring in the center. When launched the blade will bounce a few times before spinning as normal. The tip of the RC is semi sharp so that it has good endurance after it stops bouncing. This blade is good against endurance and defence blades since they just come into contact with the weight disk and waste attack. A disadvantage to this blade is that it can be knocked out by smash attackers because of its height.

=============================================

Here is one I wrote just now that can be submitted:

Jiraiya MS

Attack Ring - Jiraiya Blade
Weight Disc - CWD Free Cross
RC- Bearing Core 2

Item # - MA 22
Type - Endurance/ Defence (RC)/Smash attack/Upper attack (AR)
Features - Smash attack AR and Rubber grip bearing base
Specialty - Combined force of grip defence and high endurance


The attack ring has a very powerful smash attack capability when customised right. For an example combo, using this attack ring with the Dragoon MS UV RC ups the attack.
The Customise weight disk doesn't really add to the blade that much, as a recommendation, it should be changed to another.
The base almost has as much endurance as Wolborg MS making it the second best endurance RC. It stands the highest chance to beat Wolborg MS as an endurance RC. Because it is made of rubber the RC gives the blade the defence that other endurance RCs do not have, giving it a much higher chance of not being knocked out by lower attack blades.
The tip improves after much use, mint condition tips should be used for a while before defence and endurance increase.
This blade without customisation is suitable for all players but when customised, the attack ring is better for advanced players.

Kai - October 30, 2005 09:16 PM (GMT)
I can probably do Wing Attacker,Wing Defenser,Roller Defenser,and Makendo from that list.

Composer of Requiems - October 30, 2005 11:46 PM (GMT)
Edit: I don't know what the hell is wrong with the imageshack links, but if someone could help me fix, I would really appreciate it.

--

Magical Ape MS

Bit Protector: Ape Emblem
Mould is "New Mould", like the rest of the GS Series. Fits tighter, preventing rattling. The sticker has the Ape Emblem, but still says "Gyro Monkey", proto name for "Magical Ape".

Attack Ring: Metal Ape
Attack Ring of this Beyblade is perfectly circular, with superb balance. Metal Ape closely resembles Mountain Hammer, attack ring of Voltaic Ape. This resemblance extends to the emblem, but ends there. Although it has a diameter of only 4cm,excluding the bumps, it weighs 19g. The Metal Frame, on first glance, appears to be just a circular disc of metal, but it has two raised sections along the circumference. Each section is lined with three bumps of diameter 3mm each. The main function of these bumps is to deflect opponent hits. ABS Caul is a smaller circle that fits into the lesser diameter, restricted by the two raised sections. Anti-clockwise of these raised sections, the ABS caul forms the "head" of an Ape. Like Mountain Hammer, this head can provide smash attack in either spin directly, although it is more effective in Left Spin, where the difference between minimum radius and maximum radius is 2mm. In right spin, the difference would be slightly less than 1.5mm.
The weight distribution is almost perfectly equal throughout the AR because of its form. As a result, it has very good balance. Another important feature of this AR is its high spin rate. It is the smallest HMS AR. This diameter gives it a very high spin rate. As a result, even the slight 2mm-3mm difference in diameter can provide substential attack.
This attack ring is very versertile. It should be used wherever a high spin rate is required, such as a compact combo. With Circle Heavy or a small fixed CWD and a metal tip like Metal Change Core, it can be very powerful. Metal Ape can be used with Metal Weight Grip core for attacking purposes, Grip Weight core for defence, Metal Sharp core for defence/endurance, etc. However, the best usage is as a compact.

Weight Disc: Circle Heavy
Perfectly circular with eight small bumps at the sides. Smallest HMS WD. A very useful WD for attacker types as it makes it heavier and increases spin rate; hence making it more controllable but as powerful.

Running Core: Flat Core
Magical Ape MS uses a different mould of Flat Core. Unlike older flat cores, the core is divided into two halves, held together with a screw. This is not the only difference. The extensions that hold the WD in place is smaller, allowing the WD to rattle more. The Flat tip is approx. 0.5mm less in diameter as compared to other Flat Cores.

Gyro Adaptor
The Gyro Adaptor is the gimmick of Magical Ape MS. Magical Ape MS is literally a balancer type Beyblade. The Gyro Adaptor is used to perform tricks, much like the Gyro series or Flame Pegasus.
Attack ring is used on a special Core for the gyro adaptor. The normal bit-protector cannot be used- there is a special bit-protector with a hole in the center for this purpose. This bit-protector can be used with other Beyblades, and there does not seem to be much difference in performance except a slight decrease in weight. However, the core cannot be used with a Dual Shooter. The section of the shaft that protrudes from this hole prevents the core from being clipped to the Dual Shooter properly.
This Core cannot use a WD. It is fitted into the Gyro Armour, supported by two metal bearings. The top bearing can be easily replaced with another type of bearing, and the bottom, with some effort, can be changed too. However, this is illegal for Takara tournements. The Gyro Armour can hold a plastic series attack ring. Bit Chip will have to be removed.
At the top of the Gyro Armour, there is a hole in which you can insert the special tips. These tips are meant for doing balancing tricks. They are illegal for battle.
The tip protrudes from the bottom of the Gyro Armour. You can launch by inserting a G-Winder through one of the holes in the side of the armour. Spin Direction can be selected freely this way. To launch, pull out the G-Winder and set the Beyblade in the stadium. It is illegal to do this in any way other than placing it gently in the stadium, otherwise it would be too efficient for OHKO.
Tip is Plastic Semi-Flat. It has an active movement pattern around the stadium.
The sides of the Gyro Armour are almost perfectly circle form. However, there are two small protrusions. This has too much recoil. Life-After-Death spin is also marred by two other protrusions on the piece holding the blade together. Other than that, this Beyblade will work very efficiently.
Gyro Armour is unique in the way it absorbs impacts. Strong hits will cause it to stop spinning momentarily, while the interior gyro will continue to spin almost unaffected, depending on the condition and smoothness of the bearings. Balance will be off, and momentum can knock the Beyblade out, but this system is very effective for defence. The Beyblade is considered Stopped only when the Gyro Armour has touched the ground and stops- as long as it is obvious that the interior is spinning, it is In Play. For customization, you should select the heaviest parts possible to prevent KO. Interior AR should have good balance and be as wide as possible.

Gyro Mode AR Part
This Beyblade comes with a plastic attack ring. It has no name. Attack ring is two winged and almost perfectly circle form. Although it is 46mm in diameter, it is hollow and weighs only 4g. It could have been used for plastic zombie style blades, but it cannot fit properly. The hole in the center is exactly the same diameter as the SG. There is no space for the shooter prongs to be inserted. It can only work with Gyro Engine SG.

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---

Round Shell MS

Bit Protector: Turtle Emblem
Mould is "New Mould", like the rest of the GS Series. Fits tighter, preventing rattling. Emblem is of a turtle head, with the words "Round Shell Beyblade Metal System" below it.

Attack Ring: Turtle Crusher
Weight of the attack ring is quite decent at 20g.
Attack ring is circle form. The metal frame resembles the ABS caul, each covering half of the circle. As a result, the weight of this attack ring rests mostly along a line, making this attack ring very unbalanced. It wobbles easily. However, this is not a disadvantage. The poor balance of this attack ring is actually an advantage. It can be used to smash the opponent off-balance when it hits the opponent. Also, due to the weight of this attack ring, it can mantain its spin rate and set itself upright after hitting the opponent. However, the plastic layer obstructs the metal layer; the almost circle form parts only allows slight smash attack. An attack ring like Knight Crusher can do much more damage.
Uncustomized, this AR allows the core to wobble for long periods of time. The friction of the rubber causes the other Beyblade to bounce off when it hits; when tilted, it can smash the opponent vertically instead of horizontally, forcing the opponent off balance.
This AR can also function with sharp form cores. An example is with Metal Sharp core. When tilting, it can mantain a high spin rate, and after forcing the opponent into the ground, it is able to recover. However, if it is allowed to tilt too much without hitting, it will kill itself. This type of attack can be very risky and should not be used blindly for any situation.

Running Core: Grip Weight Core
The Grip Weight core is a very unique core. It is not meant to be used with a weight disc. The core is seperated in half, screwed together just below the bit protector. Instead of a weight disc, at the center of the core, there is a metal piece that contributes to most of the weight. This is held in place by the two halves of the core. Surrounding the core is a layer of hard rubber. The rubber is held in place by the two halves at three points. In total, the core weighs about 20g, allowing for a decent spin rate. The tip is a plastic ball tip, functioning very much like Metal Ball core, but as it is fixed, it can recover from wobbling.
The rubber ring is somewhat like the Support Part system. It is hard to dent. When another Beyblade hits it, the shock is absorbed, and the other Beyblade bounces off. It functions very efficiently if the opponent is in the same spin direction. However, in the opposite spin direction, it will get outlasted very easily. Although the rubber layer is of perfect circle form, when the sides touch the ground, the rubber gives it a lot of friction. In fact, a strong hit from a good upper attacker can cause the rubber to hit the ground while it is still spinning strongly, and cause Round Shell to self-KO. When the opponent is of reverse spin direction, it can even be outlasted by opponents with Grip Flat core.
However, in the same spin direction, the other Beyblade cannot beat it easily. It can be used as a defencer. When it is hit by a low upper attack Beyblade, it bounces off, but not as far as another Beyblade may be hit, and the upper attack Beyblade is knocked slightly off balance. When it is hit with a smash or spike attack, it will bounce off. The attacker will have lost considerable spin. When the opponent is using a grinding attack ring, the grinder will lose much more spin than Round Shell due to the high spin rate of round shell, and the friction of the rubber layer.
It is important to note, however, that because of this recoil, Round Shell can still be KOed easily.
Another purpose is for one hit knock outs. This may be part of the reason for the name "Metal Sniper". The Metal Ape attack ring lines up well with the grip layer, and has very good defence because of the spin rate. At the start of the battle, you can launch it at the other Beyblade. 40g is quite good for one hit-KO, and the recoil of the rubber can make the other Beyblade bounce away. However, if it fails, you have to be in the same spin direction, unless the opponent is using a grip core with a small WD.

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(AR and grip has been spraypainted black)
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(Please note that the top half and bottom half are slightly different. Also, I don't advise you to open up your Round Shell unless absolutely necessary.)

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Bloody Devil MS

Bit protector: Devil emblem
Mould is "New Mould", like the rest of the GS Series. Fits tighter, preventing rattling.

Attack Ring: Devil Crusher
AR has two wings meant for upper attack and deflection. So far, it is pretty much useless to me. The AR uses the same metal frame as Upper Dragon and Upper Fox (attack rings of Dragoon MF and Phantom Fox MS). The difference is that in Devil Crusher, the "head" of the AR covers up the metal spike. As a result, in left spin, it only attacks with the plastic head part. Initially, the head part appeared like it would be good for smash attack, considering the block shape. However, the metal spike really does work much better. There is also another downside to this. The head wears down really fast. After a short while, it was completely unable to attack.

In right spin, it has decent upper attack. However, the head piece blocks off the upper attack from functioning properly. I believe this may also have been the case with Upper Fox and Upper Dragon.

Generally, if you want to use this style of AR, Samurai Upper is much better. I can't find any use for this AR. Maybe, for display purposes only. I spraypainted mine black and light grey.

Weight Disc: Customize Weight Disk "Devil Saucer"
Metal piece of the CWD is the 15g mould. Common, comes with most CWD Beyblades.
Plastic piece is Devil Saucer. It is a large free spinning CWD with eight spikes, weighing about 2g. It is probably the plastic piece that comes into contact with the metal piece the least. It only touches the metal at eight small points. This makes it very free spinning. However, this also means that the entire Beyblade has very poor spin rate. The CWD gives it poor balance. I tried using it for grinding purposes. It can work, but Needle Attacker is a much better choice.

Running Core: Shooter Change Core Alpha
Shooter Change Core alpha is probably the most useful part of Bloody Devil MS. The Core works very much like Samurai Changer's Battle Change Core. Basically, there is a piece with a slope that pushes the tip outwards. For Battle Change core, this piece is rotated whenever the CWD gets hit by the opponent. In Shooter Change core, this piece is directly connected to the weight disc. Since the weight disc is heavier than the tip, when you launch the Beyblade the weight disc tends to stay in place for a moment while the rest of the Beyblade spins. This forces the tip to slide into the position for that mode. Once the tip is in the correct mode, it presses against the sides of the core. This means that instead of pushing against the tip, the force is actually acting on the core and the attack ring, which is about the same weight as the weight disc. So, now, the weight disc spins at the same rate as the rest of the Beyblade.
This is why the weight disc has to be attached from below instead of the usual position.
What is unique about this change base is that the two modes are semi-flat (about 2mm) and flat (about 4mm).
Personally, I prefer to use the semi-flat. When used with Samurai Changer's CWD, this base can be fixed into position. The CWD is tall enough to touch the attack ring. As a result, depending on which attack ring you use, the CWD will be locked into place, hence locking the mode change system as well. For this, I use Jiraiya Blade. It can lock into semi-flat mode, and is heavy and compact for high spin rate. This combo is surprisingly powerful.
The weight disk is held in place by a small piece that resembles the bit protector. It can be used where the bit protector normally goes, but the bit protector is unable to fit here. There must be a hole in the center for the tip to go through. Likewise, this piece can be fitted onto Magical Ape MS gyro core, but the piece from the gyro core cannot fit here. I believe that Takara just reused the mould from Samurai Changer for the running core. Like Samurai Changer, it has a pattern along the bottom of the piece, and the tip is exactly the same size. The piece from Bloody Devil fits Battle Change core perfectly. However, it is not wide enough, so the CWD just falls off. The piece from Battle Change Core fits Shooter Change Core perfectly. However, it is a bit big, so only Circle Wide fits well.

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Kai - October 31, 2005 03:27 AM (GMT)
Makendo

Attack Ring - Cross Dragon
Weight Disc - 6 Balance
Blade Base - Flat

Item # - 8
Type - Attack
Features - 4 Layer SG System
Specialty - Atk,Spd

Attack Ring - This attack ring is very thin and easy to break. It has 4 spikes on each side and they arent to sharp they are sort of used for pushing the opponets blade away instead of smacking it away and causing damage.

Weight Disc - The weight disc is medium sized and has six sides. It is a good weight disc for balance,but if you want a balanced weight disc you should just use an 8 Balance or a 10 Balance.

Blade Base - Blade base is low to the floor and is very fast. Instead of having a detachable spin gear this base has the spin gear screwed into the base and the only way to get the Spin Gear out is to unscrew it. This base is best used for fast attack customs because it works really well,but there are always better choices.

Overall - This blade is one of the old 4 layer system blades which means the Spin Gear is screwed into the base. This doesnt really make the blade base worse,it just makes it a bit lighter than blades with a detachable Spin Gear,but this blade doesnt need to be heavy because it is built for speed. Blade Base is probably the best part of the blade. The Attack Ring and Weight Disc can probably be used for something,but other parts can probably be used instead.




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